Sorcerer Class - Adventures in the Forgotten Realms
Sorcerer Class
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When Sorcerer Class enters, draw two cards, then discard two cards.
: Level 2
Creatures you control have ": Add or . Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Legalities
- NOTLEGAL Standard
- LEGAL Pioneer
- LEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOTLEGAL Alchemy
- LEGAL Explorer
- NOTLEGAL Historic
- NOTLEGAL Brawl
- LEGAL Timeless
- NOTLEGAL Pauper
- LEGAL Penny