In the Trenches - The Brothers' War
In the Trenches
Enchantment
Creatures you control get +1/+1.
: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.
The battlefield became so pockmarked with craters and trenches that casualties were regularly attributed to "fell in a hole."
Legalities
- NOT LEGAL Standard
- LEGAL Pioneer
- LEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOT LEGAL Alchemy
- LEGAL Historic
- LEGAL Brawl
- LEGAL Timeless
- NOT LEGAL Pauper
- NOT LEGAL Penny