Cone of Cold
Cone of Cold
Sorcery

Roll a d20.

1—9 | Tap all creatures your opponents control.

10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.

20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter tapped.

Legalities

  • NOT LEGALStandard
  • NOT LEGALPioneer
  • NOT LEGALModern
  • LEGALLegacy
  • LEGALVintage
  • LEGALCommander
  • LEGALOathbreaker
  • NOT LEGALAlchemy
  • NOT LEGALHistoric
  • NOT LEGALBrawl
  • NOT LEGALTimeless
  • NOT LEGALPauper
  • NOT LEGALPenny