Grasp of Fate - Commander Masters
Grasp of Fate
Enchantment
When Grasp of Fate enters, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)
Few escape the Underworld. Fewer still escape fate.
Legalities
- NOTLEGAL Standard
- NOTLEGAL Pioneer
- NOTLEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOTLEGAL Alchemy
- NOTLEGAL Explorer
- LEGAL Historic
- LEGAL Brawl
- LEGAL Timeless
- NOTLEGAL Pauper
- LEGAL Penny