Give // Take - Dragon's Maze
Give
Sorcery
Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.)
Take
Sorcery
Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of this card from your hand.)
Legalities
- NOT LEGAL Standard
- LEGAL Pioneer
- LEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOT LEGAL Alchemy
- LEGAL Historic
- LEGAL Brawl
- LEGAL Timeless
- NOT LEGAL Pauper
- NOT LEGAL Penny