Simic Initiate - Dissension
Simic Initiate
Creature — Human Mutant
Graft 1 (This creature enters with a +1/+1 counter on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
Simic initiates begin their training as experimental subjects. Failures are flushed to the undersewers.
0/0
Legalities
- NOT LEGAL Standard
- NOT LEGAL Pioneer
- LEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOT LEGAL Alchemy
- NOT LEGAL Historic
- NOT LEGAL Brawl
- NOT LEGAL Timeless
- LEGAL Pauper
- LEGAL Penny