Enter the Enigma - Duskmourn: House of Horror

Enter the Enigma
Sorcery

Target creature can't be blocked this turn.

Draw a card.

Though she was used to stepping into the unknown, something about this strange doorway made the Wanderer shiver as she crossed the threshold.

Legalities

  • LEGAL Standard
  • LEGAL Pioneer
  • LEGAL Modern
  • LEGAL Legacy
  • LEGAL Vintage
  • LEGAL Commander
  • LEGAL Oathbreaker
  • LEGAL Alchemy
  • LEGAL Explorer
  • LEGAL Historic
  • LEGAL Brawl
  • LEGAL Timeless
  • LEGAL Pauper
  • LEGAL Penny