Wilderness Hypnotist - Eventide

Wilderness Hypnotist
Creature — Merfolk Wizard

: Target red or green creature gets -2/-0 until end of turn.

"I felt as if I were moving in brackish water, as if I were drowning, even though I knew I stood on dry land."

—Dindun of Kulrath Mine

1/3

Legalities

  • NOTLEGAL Standard
  • NOTLEGAL Pioneer
  • LEGAL Modern
  • LEGAL Legacy
  • LEGAL Vintage
  • LEGAL Commander
  • LEGAL Oathbreaker
  • NOTLEGAL Alchemy
  • NOTLEGAL Explorer
  • NOTLEGAL Historic
  • NOTLEGAL Brawl
  • NOTLEGAL Timeless
  • LEGAL Pauper
  • LEGAL Penny