Summon: Yojimbo - Final Fantasy Commander

Summon: Yojimbo
Enchantment Creature — Saga Samurai

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Exile target artifact, enchantment, or tapped creature an opponent controls.

II, III — Until your next turn, creatures can't attack you unless their controller pays for each of those creatures.

IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.

Vigilance

5/5

Legalities

  • NOT LEGAL Standard
  • NOT LEGAL Pioneer
  • NOT LEGAL Modern
  • LEGAL Legacy
  • LEGAL Vintage
  • LEGAL Commander
  • LEGAL Oathbreaker
  • NOT LEGAL Alchemy
  • NOT LEGAL Historic
  • NOT LEGAL Brawl
  • NOT LEGAL Timeless
  • NOT LEGAL Pauper
  • NOT LEGAL Penny