Terra, Magical Adept // Esper Terra - Final Fantasy

Terra, Magical Adept // Esper Terra
Terra, Magical Adept
Legendary Creature — Human Wizard Warrior

When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.

Trance , : Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

4/2
Esper Terra
Legendary Enchantment Creature — Saga Wizard

(As this Saga enters and after your draw step, add a lore counter.)

I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.

IV — Add , , , , and . Exile Esper Terra, then return it to the battlefield (front face up).

Flying

6/6

Legalities

  • LEGAL Standard
  • LEGAL Pioneer
  • LEGAL Modern
  • LEGAL Legacy
  • LEGAL Vintage
  • LEGAL Commander
  • LEGAL Oathbreaker
  • LEGAL Alchemy
  • LEGAL Explorer
  • LEGAL Historic
  • LEGAL Brawl
  • LEGAL Timeless
  • NOTLEGAL Pauper
  • NOTLEGAL Penny