Turn // Burn - GRN Guild Kit

Turn
Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.

Fuse (You may cast one or both halves of this card from your hand.)

Burn
Instant

Burn deals 2 damage to any target.

Fuse (You may cast one or both halves of this card from your hand.)

Legalities

  • NOTLEGAL Standard
  • LEGAL Pioneer
  • LEGAL Modern
  • LEGAL Legacy
  • LEGAL Vintage
  • LEGAL Commander
  • LEGAL Oathbreaker
  • NOTLEGAL Alchemy
  • LEGAL Explorer
  • LEGAL Historic
  • LEGAL Brawl
  • LEGAL Timeless
  • NOTLEGAL Pauper
  • LEGAL Penny