Urban Evolution - Gatecrash
Urban Evolution
Sorcery
Draw three cards. You may play an additional land this turn.
As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.
Legalities
- NOTLEGAL Standard
- LEGAL Pioneer
- LEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOTLEGAL Alchemy
- LEGAL Explorer
- LEGAL Historic
- LEGAL Brawl
- LEGAL Timeless
- NOTLEGAL Pauper
- NOTLEGAL Penny