Incursion Specialist - Gatecrash
Incursion Specialist
Creature — Human Wizard
Whenever you cast your second spell each turn, this creature gets +2/+0 until end of turn and can't be blocked this turn.
"Work for the Dimir again? That depends. Tell me more about this maze."
1/3
Legalities
- NOT LEGAL Standard
- LEGAL Pioneer
- LEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOT LEGAL Alchemy
- NOT LEGAL Historic
- NOT LEGAL Brawl
- NOT LEGAL Timeless
- NOT LEGAL Pauper
- LEGAL Penny