Fight or Flight - Invasion
Fight or Flight
Enchantment
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Legalities
- NOTLEGAL Standard
- NOTLEGAL Pioneer
- NOTLEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOTLEGAL Alchemy
- NOTLEGAL Explorer
- NOTLEGAL Historic
- NOTLEGAL Brawl
- NOTLEGAL Timeless
- NOTLEGAL Pauper
- NOTLEGAL Penny