Village Ironsmith // Ironfang
Innistrad (ISD) #168
Village Ironsmith
Creature — Human Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Each night, he abandons the trappings of civilization.
1/1
Ironfang
Creature — Werewolf
First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Each morning, he repairs the front door.
3/1
Legalities
- NOT LEGALStandard
- NOT LEGALPioneer
- LEGALModern
- LEGALLegacy
- LEGALVintage
- LEGALCommander
- LEGALOathbreaker
- NOT LEGALAlchemy
- NOT LEGALHistoric
- NOT LEGALBrawl
- NOT LEGALTimeless
- LEGALPauper
- LEGALPenny

