Village Ironsmith // Ironfang

Innistrad (ISD) #168

Village Ironsmith // IronfangVillage Ironsmith // Ironfang
Village Ironsmith
Creature — Human Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Each night, he abandons the trappings of civilization.

1/1
Ironfang
Creature — Werewolf

First strike

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Each morning, he repairs the front door.

3/1

Legalities

  • NOT LEGALStandard
  • NOT LEGALPioneer
  • LEGALModern
  • LEGALLegacy
  • LEGALVintage
  • LEGALCommander
  • LEGALOathbreaker
  • NOT LEGALAlchemy
  • NOT LEGALHistoric
  • NOT LEGALBrawl
  • NOT LEGALTimeless
  • LEGALPauper
  • LEGALPenny