Zephyr Charge
Magic 2014 (M14) #82
Zephyr Charge
Enchantment
: Target creature gains flying until end of turn.
"All armies prefer high ground to low and sunny places to dark."
—Sun Tzu, Art of War, trans. Giles
Legalities
- NOT LEGALStandard
- LEGALPioneer
- LEGALModern
- LEGALLegacy
- LEGALVintage
- LEGALCommander
- LEGALOathbreaker
- NOT LEGALAlchemy
- LEGALHistoric
- LEGALBrawl
- LEGALTimeless
- LEGALPauper
- LEGALPenny
Loading...
