Zephyr Charge
Zephyr Charge
Enchantment

: Target creature gains flying until end of turn.

"All armies prefer high ground to low and sunny places to dark."

—Sun Tzu, Art of War, trans. Giles

Legalities

  • NOT LEGALStandard
  • LEGALPioneer
  • LEGALModern
  • LEGALLegacy
  • LEGALVintage
  • LEGALCommander
  • LEGALOathbreaker
  • NOT LEGALAlchemy
  • LEGALHistoric
  • LEGALBrawl
  • LEGALTimeless
  • LEGALPauper
  • LEGALPenny
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