Alberix, the Trade Planet
Alberix, the Trade Planet
World Enchantment
Planet (When this permanent enters, exile the top five cards of your library as its resources.)
Trade Routes — At the beginning of your precombat main phase, choose one —
• Discard a card. If you do, put two of Alberix's resources into its owner's hand.
• Exile the top card of your library as a resource.
Legalities
- NOT LEGALStandard
- NOT LEGALPioneer
- NOT LEGALModern
- NOT LEGALLegacy
- NOT LEGALVintage
- NOT LEGALCommander
- NOT LEGALOathbreaker
- NOT LEGALAlchemy
- NOT LEGALHistoric
- NOT LEGALBrawl
- NOT LEGALTimeless
- NOT LEGALPauper
- NOT LEGALPenny
