Starting Town NPC
Starting Town NPC
Creature — Human Peasant
Each creature card in your hand has a Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for . Then exile it, and you may cast the creature later from exile.)
Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
3/3
Legalities
- NOT LEGALStandard
- NOT LEGALPioneer
- NOT LEGALModern
- NOT LEGALLegacy
- NOT LEGALVintage
- NOT LEGALCommander
- NOT LEGALOathbreaker
- NOT LEGALAlchemy
- NOT LEGALHistoric
- NOT LEGALBrawl
- NOT LEGALTimeless
- NOT LEGALPauper
- NOT LEGALPenny
