Starting Town NPC
Starting Town NPC
Creature — Human Peasant

Each creature card in your hand has a Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for . Then exile it, and you may cast the creature later from exile.)

Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.

3/3

Legalities

  • NOT LEGALStandard
  • NOT LEGALPioneer
  • NOT LEGALModern
  • NOT LEGALLegacy
  • NOT LEGALVintage
  • NOT LEGALCommander
  • NOT LEGALOathbreaker
  • NOT LEGALAlchemy
  • NOT LEGALHistoric
  • NOT LEGALBrawl
  • NOT LEGALTimeless
  • NOT LEGALPauper
  • NOT LEGALPenny