Simic Initiate
Simic Initiate
Creature — Human Mutant

Graft 1 (This creature enters with a +1/+1 counter on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

Simic initiates begin their training as experimental subjects. Failures are flushed to the undersewers.

0/0

Legalities

  • NOT LEGALStandard
  • NOT LEGALPioneer
  • LEGALModern
  • LEGALLegacy
  • LEGALVintage
  • LEGALCommander
  • LEGALOathbreaker
  • NOT LEGALAlchemy
  • NOT LEGALHistoric
  • NOT LEGALBrawl
  • NOT LEGALTimeless
  • LEGALPauper
  • LEGALPenny
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