Extremis Elite
Extremis Elite
Creature — Human Mercenary Villain
Power-up — : Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
In the arms race to recreate the Super-Soldier Serum, something far more dangerous was let loose on the world.
2/2
Legalities
- NOT LEGAL Standard
- NOT LEGAL Pioneer
- NOT LEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOT LEGAL Alchemy
- LEGAL Historic
- LEGAL Brawl
- LEGAL Timeless
- LEGAL Pauper
- NOT LEGAL Penny