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Enchantment — Plan

Whenever one or more creatures you control become tapped, draw a card, then discard a card and put a plan counter on this enchantment.

When the fourth plan counter is put on this enchantment, sacrifice it. When you do, return up to two target instant and/or sorcery cards from your graveyard to your hand.

Legalities

  • LEGAL Standard
  • LEGAL Pioneer
  • LEGAL Modern
  • LEGAL Legacy
  • LEGAL Vintage
  • LEGAL Commander
  • LEGAL Oathbreaker
  • NOT LEGAL Alchemy
  • LEGAL Historic
  • LEGAL Brawl
  • LEGAL Timeless
  • NOT LEGAL Pauper
  • NOT LEGAL Penny