Day's Undoing - Magic Origins
Day's Undoing
Sorcery
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Legalities
- NOTLEGAL Standard
- LEGAL Pioneer
- LEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOTLEGAL Alchemy
- LEGAL Explorer
- LEGAL Historic
- LEGAL Brawl
- LEGAL Timeless
- NOTLEGAL Pauper
- NOTLEGAL Penny