Fighter Class
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

: Level 2

Equip abilities you activate cost less to activate.

: Level 3

Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

Legalities

  • NOT LEGAL Standard
  • LEGAL Pioneer
  • LEGAL Modern
  • LEGAL Legacy
  • LEGAL Vintage
  • LEGAL Commander
  • LEGAL Oathbreaker
  • NOT LEGAL Alchemy
  • LEGAL Historic
  • LEGAL Brawl
  • LEGAL Timeless
  • NOT LEGAL Pauper
  • LEGAL Penny