Esper Origins // Summon: Esper Maduin - Final Fantasy Promos

Esper Origins // Summon: Esper Maduin
Esper Origins
Sorcery

Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Summon: Esper Maduin
Enchantment Creature — Saga Elemental

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Reveal the top card of your library. If it's a permanent card, put it into your hand.

II — Add .

III — Other creatures you control get +2/+2 and gain trample until end of turn.

"I've chosen a name for her ... Terra."

4/4

Legalities

  • LEGAL Standard
  • LEGAL Pioneer
  • LEGAL Modern
  • LEGAL Legacy
  • LEGAL Vintage
  • LEGAL Commander
  • LEGAL Oathbreaker
  • LEGAL Alchemy
  • LEGAL Explorer
  • LEGAL Historic
  • LEGAL Brawl
  • LEGAL Timeless
  • NOTLEGAL Pauper
  • NOTLEGAL Penny