Esper Origins // Summon: Esper Maduin - Final Fantasy Promos
Esper Origins
Sorcery
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Summon: Esper Maduin
Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Reveal the top card of your library. If it's a permanent card, put it into your hand.
II — Add .
III — Other creatures you control get +2/+2 and gain trample until end of turn.
"I've chosen a name for her ... Terra."
4/4
Legalities
- LEGAL Standard
- LEGAL Pioneer
- LEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- LEGAL Alchemy
- LEGAL Explorer
- LEGAL Historic
- LEGAL Brawl
- LEGAL Timeless
- NOTLEGAL Pauper
- NOTLEGAL Penny