Nuclear Fallout - Fallout
Nuclear Fallout
Sorcery
Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
The end of the world occurred as predicted: too many humans, not enough space or resources to go around. The details are trivial and pointless. The reasons, as always, purely human ones.
Legalities
- NOTLEGAL Standard
- NOTLEGAL Pioneer
- NOTLEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOTLEGAL Alchemy
- NOTLEGAL Explorer
- NOTLEGAL Historic
- NOTLEGAL Brawl
- NOTLEGAL Timeless
- NOTLEGAL Pauper
- NOTLEGAL Penny