Savage Smash
Savage Smash
Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

A Gruul berserker is never unarmed.

Legalities

  • NOT LEGALStandard
  • LEGALPioneer
  • LEGALModern
  • LEGALLegacy
  • LEGALVintage
  • LEGALCommander
  • LEGALOathbreaker
  • NOT LEGALAlchemy
  • LEGALHistoric
  • LEGALBrawl
  • LEGALTimeless
  • LEGALPauper
  • NOT LEGALPenny
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