Immoral Bargain
Immoral Bargain
Sorcery
As an additional cost to cast this spell, sacrifice X creatures.
Destroy X target nonland permanents.
To control a spell, you must first strip it of its flesh and bones.
Legalities
- NOT LEGAL Standard
- NOT LEGAL Pioneer
- NOT LEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOT LEGAL Alchemy
- NOT LEGAL Historic
- NOT LEGAL Brawl
- NOT LEGAL Timeless
- NOT LEGAL Pauper
- NOT LEGAL Penny
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