Breakneck Rider // Neck Breaker - Shadows over Innistrad

Breakneck Rider // Neck Breaker
Breakneck Rider
Creature — Human Scout Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Only the most skillful riders brave the Breakneck Ride through Kessig.

3/3
Neck Breaker
Creature — Werewolf

Attacking creatures you control get +1/+0 and have trample.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

He can't outrun what he is.

4/3

Legalities

  • NOT LEGAL Standard
  • LEGAL Pioneer
  • LEGAL Modern
  • LEGAL Legacy
  • LEGAL Vintage
  • LEGAL Commander
  • LEGAL Oathbreaker
  • NOT LEGAL Alchemy
  • NOT LEGAL Historic
  • NOT LEGAL Brawl
  • NOT LEGAL Timeless
  • NOT LEGAL Pauper
  • NOT LEGAL Penny