Disorienting Glower - Face the Hydra
Disorienting Glower
Sorcery
Players can't cast spells until the Hydra's next turn.
Legalities
- NOTLEGAL Standard
- NOTLEGAL Pioneer
- NOTLEGAL Modern
- NOTLEGAL Legacy
- NOTLEGAL Vintage
- NOTLEGAL Commander
- NOTLEGAL Oathbreaker
- NOTLEGAL Alchemy
- NOTLEGAL Explorer
- NOTLEGAL Historic
- NOTLEGAL Brawl
- NOTLEGAL Timeless
- NOTLEGAL Pauper
- NOTLEGAL Penny