Nightmares and Daydreams
Nightmares and Daydreams
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value.
IV — Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Legalities
- NOT LEGAL Standard
- NOT LEGAL Pioneer
- NOT LEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOT LEGAL Alchemy
- LEGAL Historic
- LEGAL Brawl
- LEGAL Timeless
- NOT LEGAL Pauper
- NOT LEGAL Penny