GO TO JAIL - Unsanctioned

GO TO JAIL
Enchantment

When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.

At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.

Legalities

  • NOTLEGAL Standard
  • NOTLEGAL Pioneer
  • NOTLEGAL Modern
  • NOTLEGAL Legacy
  • NOTLEGAL Vintage
  • NOTLEGAL Commander
  • NOTLEGAL Oathbreaker
  • NOTLEGAL Alchemy
  • NOTLEGAL Explorer
  • NOTLEGAL Historic
  • NOTLEGAL Brawl
  • NOTLEGAL Timeless
  • NOTLEGAL Pauper
  • NOTLEGAL Penny

Printings