High Noon At Thunder Junction - Unknown Event

High Noon At Thunder Junction
Plane — Thunder Junction

Whenever a player draws their second card each turn, any of their opponents may say "DRAW!". The first opponent to do so clashes with that player. The player that wins the clash creates two 1/1 black Assassin creature tokens. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Whenever Chaos ensues, draw a card.

Legalities

  • NOTLEGAL Standard
  • NOTLEGAL Pioneer
  • NOTLEGAL Modern
  • NOTLEGAL Legacy
  • NOTLEGAL Vintage
  • NOTLEGAL Commander
  • NOTLEGAL Oathbreaker
  • NOTLEGAL Alchemy
  • NOTLEGAL Explorer
  • NOTLEGAL Historic
  • NOTLEGAL Brawl
  • NOTLEGAL Timeless
  • NOTLEGAL Pauper
  • NOTLEGAL Penny