Ninth Edition

9ED · 709 cards · Released

Orcish Artillery
Creature — Orc Warrior

: This creature deals 2 damage to any target and 3 damage to you.

"So they want to kill my men? Well two can play at that game."

—General Khurzog

1/3
Panic Attack
Sorcery

Up to three target creatures can't block this turn.

Sometimes everyone decides to go for help at the same time.

Panic Attack
Sorcery

Up to three target creatures can't block this turn.

Sometimes everyone decides to go for help at the same time.

Pyroclasm
Sorcery

Pyroclasm deals 2 damage to each creature.

"When the air burns, only death breathes deep."

—Bogardan mage

Pyroclasm
Sorcery

Pyroclasm deals 2 damage to each creature.

"When the air burns, only death breathes deep."

—Bogardan mage

Raging Goblin
Creature — Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

1/1
Raging Goblin
Creature — Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

1/1
Rathi Dragon
Creature — Dragon

Flying (This creature can't be blocked except by creatures with flying or reach.)

When this creature enters, sacrifice it unless you sacrifice two Mountains.

5/5
Rathi Dragon
Creature — Dragon

Flying (This creature can't be blocked except by creatures with flying or reach.)

When this creature enters, sacrifice it unless you sacrifice two Mountains.

5/5
Reflexes
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

Reflexes
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

Relentless Assault
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

"Mercy? Mercy is for the playground, not the battleground."

Relentless Assault
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

"Mercy? Mercy is for the playground, not the battleground."

Rogue Kavu
Creature — Kavu

Whenever this creature attacks alone, it gets +2/+0 until end of turn.

Every litter of kavu yields one cub that refuses to hunt with the pack.

1/1
Rogue Kavu
Creature — Kavu

Whenever this creature attacks alone, it gets +2/+0 until end of turn.

Every litter of kavu yields one cub that refuses to hunt with the pack.

1/1
Rukh Egg
Creature — Bird Egg

When this creature dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Called "stonefeathers" by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone.

0/3
Rukh Egg
Creature — Bird Egg

When this creature dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Called "stonefeathers" by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone.

0/3
Sandstone Warrior
Creature — Human Soldier Warrior

First strike (This creature deals combat damage before creatures without first strike.)

: This creature gets +1/+0 until end of turn.

1/3
Sandstone Warrior
Creature — Human Soldier Warrior

First strike (This creature deals combat damage before creatures without first strike.)

: This creature gets +1/+0 until end of turn.

1/3
Seething Song
Instant

Add .

"The purest ore is produced from the hottest furnace, and the brightest thunder-bolt is elicited from the darkest storm."

—Charles Colton

Seething Song
Instant

Add .

"The purest ore is produced from the hottest furnace, and the brightest thunder-bolt is elicited from the darkest storm."

—Charles Colton

Shard Phoenix
Creature — Phoenix

Flying (This creature can't be blocked except by creatures with flying or reach.)

Sacrifice this creature: It deals 2 damage to each creature without flying.

: Return this card from your graveyard to your hand. Activate only during your upkeep.

2/2
Shard Phoenix
Creature — Phoenix

Flying (This creature can't be blocked except by creatures with flying or reach.)

Sacrifice this creature: It deals 2 damage to each creature without flying.

: Return this card from your graveyard to your hand. Activate only during your upkeep.

2/2
Shatter
Instant

Destroy target artifact.

Shatter
Instant

Destroy target artifact.

Shivan Dragon
Creature — Dragon

Flying

: This creature gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

5/5
Shivan Dragon
Creature — Dragon

Flying

: This creature gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

5/5
Shock
Instant

Shock deals 2 damage to any target.

"Once I saw a goblin shouting at a thunderstorm. He lost the argument pretty quickly."

—Wandering mage

Shock
Instant

Shock deals 2 damage to any target.

"Once I saw a goblin shouting at a thunderstorm. He lost the argument pretty quickly."

—Wandering mage

Stone Rain
Sorcery

Destroy target land.

Stone Rain
Sorcery

Destroy target land.

Sudden Impact
Instant

Sudden Impact deals damage to target player equal to the number of cards in that player's hand.

"Some say it's better to think before you act. While those people are considering all the options, that's usually when I kill them."

—Dravus, lava mage

Sudden Impact
Instant

Sudden Impact deals damage to target player equal to the number of cards in that player's hand.

"Some say it's better to think before you act. While those people are considering all the options, that's usually when I kill them."

—Dravus, lava mage

Threaten
Sorcery

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and this turn.)

Goblins' motivational techniques are crude, but effective.

Threaten
Sorcery

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and this turn.)

Goblins' motivational techniques are crude, but effective.

Thundermare
Creature — Elemental Horse

Haste (This creature can attack and as soon as it comes under your control.)

When this creature enters, tap all other creatures.

Its hooves strike lightning and the thunder follows quickly after.

5/5
Thundermare
Creature — Elemental Horse

Haste (This creature can attack and as soon as it comes under your control.)

When this creature enters, tap all other creatures.

Its hooves strike lightning and the thunder follows quickly after.

5/5
Viashino Sandstalker
Creature — Lizard Warrior

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)

"Some believe sandstalkers to be illusions; those with scars know better."

Zhalfirin Guide to the Desert

4/2
Viashino Sandstalker
Creature — Lizard Warrior

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)

"Some believe sandstalkers to be illusions; those with scars know better."

Zhalfirin Guide to the Desert

4/2
Volcanic Hammer
Sorcery

Volcanic Hammer deals 3 damage to any target.

Fire finds its form in the heat of the forge.

Volcanic Hammer
Sorcery

Volcanic Hammer deals 3 damage to any target.

Fire finds its form in the heat of the forge.

Whip Sergeant
Creature — Human Soldier

: Target creature gains haste until end of turn. (It can attack this turn.)

Keldon soldiers learn to move faster than the whip.

2/1
Whip Sergeant
Creature — Human Soldier

: Target creature gains haste until end of turn. (It can attack this turn.)

Keldon soldiers learn to move faster than the whip.

2/1
Wildfire
Sorcery

Each player sacrifices four lands of their choice. Wildfire deals 4 damage to each creature.

Fire is always at the top of the food chain, and it has a big appetite.

Wildfire
Sorcery

Each player sacrifices four lands of their choice. Wildfire deals 4 damage to each creature.

Fire is always at the top of the food chain, and it has a big appetite.

Anaconda
Creature — Snake

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food.

3/3
Anaconda
Creature — Snake

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food.

3/3
Ancient Silverback
Creature — Ape

: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

6/5
Ancient Silverback
Creature — Ape

: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

6/5
Biorhythm
Sorcery

Each player's life total becomes the number of creatures they control.

"I have seen life's purpose, and now it is my own."

—Kamahl, druid acolyte

Biorhythm
Sorcery

Each player's life total becomes the number of creatures they control.

"I have seen life's purpose, and now it is my own."

—Kamahl, druid acolyte

Blanchwood Armor
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.

Blanchwood Armor
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.

Craw Wurm
Creature — Wurm

The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.

6/4
Craw Wurm
Creature — Wurm

The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.

6/4
Creeping Mold
Sorcery

Destroy target artifact, enchantment, or land.

Mold crept over the walls and into every crevice until the gleaming white stone strained and burst.

Creeping Mold
Sorcery

Destroy target artifact, enchantment, or land.

Mold crept over the walls and into every crevice until the gleaming white stone strained and burst.

Early Harvest
Instant

Target player untaps all basic lands they control.

"Earth's increase, foison plenty,

Barns and garners never empty:

Vines with clust'ring bunches growing;

Plants with goodly burden bowing."

—William Shakespeare, The Tempest

Early Harvest
Instant

Target player untaps all basic lands they control.

"Earth's increase, foison plenty,

Barns and garners never empty:

Vines with clust'ring bunches growing;

Plants with goodly burden bowing."

—William Shakespeare, The Tempest

Elvish Bard
Creature — Elf Shaman Bard

All creatures able to block this creature do so.

Helplessly drawn in, the bard's enemies quickly find there's more than song to be found.

2/4