Commander 2016

C16 · 351 cards · Released

Baleful Strix
Artifact Creature — Bird

Flying, deathtouch

When this creature enters, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.

1/1
Bituminous Blast
Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Bituminous Blast deals 4 damage to target creature.

Blood Tyrant
Creature — Vampire

Flying, trample

At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on this creature for each 1 life lost this way.

Whenever a player loses the game, put five +1/+1 counters on this creature.

5/5
Bloodbraid Elf
Creature — Elf Berserker

Haste (This creature can attack and as soon as it comes under your control.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

3/2
Boros Charm
Instant

Choose one —

• Boros Charm deals 4 damage to target player or planeswalker.

• Permanents you control gain indestructible until end of turn.

• Target creature gains double strike until end of turn.

Bred for the Hunt
Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Some see the world as a place of infinite wonder and knowledge. Some see it as an infinite dinner plate.

Clan Defiance
Sorcery

Choose one or more —

• Clan Defiance deals X damage to target creature with flying.

• Clan Defiance deals X damage to target creature without flying.

• Clan Defiance deals X damage to target player or planeswalker.

Coiling Oracle
Creature — Snake Elf Druid

When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

1/1
Consuming Aberration
Creature — Horror

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

*/*
Corpsejack Menace
Creature — Fungus

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.

Weakness is not in the nature of the Swarm.

4/4
Crackling Doom
Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Do not fear the lightning. Fear the one it obeys.

Dauntless Escort
Creature — Rhino Soldier

Sacrifice this creature: Creatures you control gain indestructible until end of turn.

Elspeth's squires do not seek advancement. For them, no knightly glory could surpass the glory of serving their champion.

3/3
Decimate
Sorcery

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Anarchy comes in many forms: social, individual, Gruul . . .

Duneblast
Sorcery

Choose up to one creature. Destroy the rest.

The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone.

Edric, Spymaster of Trest
Legendary Creature — Elf Rogue

Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

"I am not at liberty to reveal my sources, but I can assure you, the price on your head is high."

2/2
Enduring Scalelord
Creature — Dragon

Flying

Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on this creature.

Only the sun that beats down upon Arashin's walls could shine more brightly.

4/4
Etherium-Horn Sorcerer
Artifact Creature — Minotaur Wizard Sorcerer

: Return this creature to its owner's hand.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

3/6
Fathom Mage
Creature — Human Wizard

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is put on this creature, you may draw a card.

1/1
Filigree Angel
Artifact Creature — Angel

Flying

When this creature enters, you gain 3 life for each artifact you control.

"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."

4/4
Ghave, Guru of Spores
Legendary Creature — Fungus Shaman

Ghave enters with five +1/+1 counters on it.

, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.

, Sacrifice a creature: Put a +1/+1 counter on target creature.

0/0
Glint-Eye Nephilim
Creature — Nephilim

Whenever this creature deals combat damage to a player, draw that many cards.

, Discard a card: This creature gets +1/+1 until end of turn.

When it awoke, it shook the plane with the thunder of its craving.

2/2
Gwafa Hazid, Profiteer
Legendary Creature — Human Rogue

, : Put a bribery counter on target creature you don't control. Its controller draws a card.

Creatures with bribery counters on them can't attack or block.

"Everyone has a price."

2/2
Hanna, Ship's Navigator
Legendary Creature — Human Artificer

, : Return target artifact or enchantment card from your graveyard to your hand.

"I never thought I'd spend my life fighting. I'm a maker, not a destroyer."

1/2
Horizon Chimera
Creature — Chimera

Flash

Flying, trample

Whenever you draw a card, you gain 1 life.

"Do not try to make sense of the chimera. Impossibility is its habitat."

—Kydele, prophet of Kruphix

3/2
Iroas, God of Victory
Legendary Enchantment Creature — God

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control have menace.

Prevent all damage that would be dealt to attacking creatures you control.

7/4
Jor Kadeen, the Prevailer
Legendary Creature — Human Warrior

First strike

Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.

"As long as my hand holds a blade, there's hope for a pure Mirrodin once again."

5/4
Juniper Order Ranger
Creature — Human Knight Ranger

Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.

To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.

2/4
Korozda Guildmage
Creature — Elf Shaman

: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.

2/2
Lavalanche
Sorcery

Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Alara's burning blood cannot be contained by mere earth and stone.

Master Biomancer
Creature — Elf Wizard

Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.

"Nature is a wonderful engineer but works far too slowly for my tastes."

2/4
Merciless Eviction
Sorcery

Choose one —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all planeswalkers.

Mortify
Instant

Destroy target creature or enchantment.

Many who cross Sorin's path come down with a sudden and fatal case of being-in-the-way-of-a-millennia-old-vampire.

Nath of the Gilt-Leaf
Legendary Creature — Elf Warrior

At the beginning of your upkeep, you may have target opponent discard a card at random.

Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.

A savage hunter with a prince's bearing.

4/4
Naya Charm
Instant

Choose one —

• Naya Charm deals 3 damage to target creature.

• Return target card from a graveyard to its owner's hand.

• Tap all creatures target player controls.

Necrogenesis
Enchantment

: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.

"Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone."

—Rakka Mar

Progenitor Mimic
Creature — Shapeshifter

You may have this creature enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."

0/0
Putrefy
Instant

Destroy target artifact or creature. It can't be regenerated.

"We are all decaying, always in a state of near-death. One moment without breath and we begin to break down."

—Cevraya, Golgari shaman

Rakdos Charm
Instant

Choose one —

• Exile target player's graveyard.

• Destroy target artifact.

• Each creature deals 1 damage to its controller.

Rubblehulk
Creature — Elemental

Rubblehulk's power and toughness are each equal to the number of lands you control.

Bloodrush , Discard this card: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

*/*
Selvala, Explorer Returned
Legendary Creature — Elf Scout

Parley : Each player reveals the top card of their library. For each nonland card revealed this way, add and you gain 1 life. Then each player draws a card.

"The Lowlands refuse to suffer at the whims of the High City."

2/4
Sharuum the Hegemon
Legendary Artifact Creature — Sphinx

Flying

When Sharuum enters, you may return target artifact card from your graveyard to the battlefield.

To gain audience with the hegemon, one must bring a riddle she has not heard.

5/5
Spellheart Chimera
Creature — Chimera

Flying, trample

Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.

Thaumaturges remain silent around chimeras, lest their words conjure even stranger beasts.

*/3
Sphinx Summoner
Artifact Creature — Sphinx

Flying

When this creature enters, you may search your library for an artifact creature card, reveal it, put it into your hand. then shuffle.

3/3
Sydri, Galvanic Genius
Legendary Creature — Human Artificer

: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.

: Target artifact creature gains deathtouch and lifelink until end of turn.

2/2
Terminate
Instant

Destroy target creature. It can't be regenerated.

"I've seen death before. My mother succumbing to illness, my comrades bleeding on the battlefield . . . But I'd never seen anything as dreadful as that."

—Taani, berserker of Etlan

Utter End
Instant

Exile target nonland permanent.

"I came seeking a challenge. All I found was you."

—Zurgo, khan of the Mardu

Vorel of the Hull Clade
Legendary Creature — Human Merfolk

, : Double the number of each kind of counter on target artifact, creature, or land.

"I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."

1/4
Vulturous Zombie
Creature — Plant Zombie

Flying

Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on this creature.

"When something dies, all things benefit. Well okay, just our things."

—Ezoc, Golgari rot farmer

3/3
Whispering Madness
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Wilderness Elemental
Creature — Elemental

Trample

Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.

"Don't be so quick to reclaim the thawing lands. They might have acquired a taste for freedom."

—Taaveti of Kelsinko, elvish hunter

*/3
Zedruu the Greathearted
Legendary Creature — Minotaur Monk

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.

: Target opponent gains control of target permanent you control.

2/4
Zhur-Taa Druid
Creature — Human Druid

: Add .

Whenever you tap this creature for mana, it deals 1 damage to each opponent.

"Only the decadent think magic should be pristine and without cost."

1/1
Everlasting Torment
Enchantment

Players can't gain life.

Damage can't be prevented.

All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

When night fell, the plane itself was scarred.

Mirrorweave
Instant

Each other creature becomes a copy of target nonlegendary creature until end of turn.

"Those who are different are untrustworthy, unpredictable. Put your safety in the hands of your own kind."

—Bowen, Barrenton guardcaptain

Selesnya Guildmage
Creature — Elf Wizard

: Create a 1/1 green Saproling creature token.

: Creatures you control get +1/+1 until end of turn.

2/2
Spitting Image
Sorcery

Create a token that's a copy of target creature.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Spitting is the customary greeting between a creature and its magical impostor.

Thopter Foundry
Artifact

, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.

"Etherium is limited. Innovation is not."

—Tezzeret

Worm Harvest
Sorcery

Create a 1/1 black and green Worm creature token for each land card in your graveyard.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Trial
Instant

Return all creatures blocking or blocked by target creature to their owner's hand.

Error
Instant

Counter target multicolored spell.

Order
Instant

Exile target attacking creature.

Chaos
Instant

Creatures can't block this turn.