Landfall — Whenever a land you control enters, you gain 1 life.
To plant the seeds of the other is to cultivate the self.
—Eumidian aphorism
Landfall — Whenever a land you control enters, create a 2/2 colorless Robot artifact creature token.
Warp (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
A harmonious production for a better world.
Ward
Devour land 3 (As this creature enters, you may sacrifice any number of lands. It enters with three times that many +1/+1 counters on it.)
When this creature enters, look at the top X cards of your library, where X is this creature's power. Put any number of land cards from among them onto the battlefield tapped, then shuffle.
This spell can't be countered.
Trample, haste
Creature spells you control can't be countered.
Combat damage can't be prevented.
Not all species on Evendo welcomed the thawing of the ice.
This spell costs less to cast, where X is the number of differently named lands you control.
When falling shards of Kavaron shattered the icy shell of Evendo, the Eumidian seed pods were far from the only form of life awakened from slumber.
When this creature enters, create a Lander token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Most say the Edge cannot be measured, but some will spend their lives trying anyway.
, Tap an untapped permanent you control: Add one mana of any color.
Eumidians have engineered a device or species to manage every stage of terrasymbiosis.
When this creature enters, you gain 2 life.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Trample
When this creature enters, create a Lander token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Landfall — Whenever a land you control enters, creatures you control get +1/+1 and gain vigilance and haste until end of turn.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Harmonious Grovestrider's power and toughness are each equal to the number of lands you control.
Beyond the borders of Pinnacle space, alien worlds of untold wonder await.
Whenever this creature becomes tapped, another target creature you control gets +X/+X until end of turn, where X is this creature's power.
By stimulating violent behavior in its host, the mite scavenges the remains of prey much too large for it to hunt on its own.
Trample
Landfall — Whenever a land you control enters, this creature gets +1/+0 until end of turn.
As warmth crept across Evendo, many long-dormant species grew bolder.
You may play an additional land on each of your turns.
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, mill a card.
"Come! Join me in the sun!"
: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Narix felt their molt coming. Before taking a new form, they had to find what Evendo required of them.
When this Spacecraft enters, you may sacrifice a land or Lander. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
This spell costs less to cast if your opponents control three or more creatures.
Reach
"Oh, look at the size of those petals! That one's eaten well this season."
—Bez, Pinnacle nature surveyor
If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead.
Warp (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
There are no failures in terrasymbiosis, only lessons learned.
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+1 and has reach.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Meltstriders are the bleeding edge of Evendo's frontier thaw.
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +0/+2 and can't be blocked by more than one creature.
Landfall — Whenever a land you control enters, double the power of target creature you control until end of turn.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power.
"I've found a strange vine in the ice. Thawing for further analysis."
—Meltstrider log, final entry
Return up to two target nonland permanent cards from your graveyard to your hand, then return up to two target land cards from your graveyard to the battlefield tapped.
"That which should not have happened is undone, and a new pattern takes its place."
You gain 2 life. Create a Lander token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Tannuk's gut warned of danger, but Sami forged ahead without heed.
Whenever this creature becomes tapped, create a Lander token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Knowledge isn't found, but grown.
Destroy target artifact or enchantment. If its mana value was 2 or less, create a Lander token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
A new brood finds its home on the doorstep of another's.
Destroy target artifact, enchantment, or creature with flying. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
The Eumidians sought to keep Evendo a gentle world—at any cost.
Reach
Whenever this creature blocks a creature with flying, this creature gets +5/+0 until end of turn.
Eumidian thermal wands protect their new home as well as thaw it.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Whenever this Spacecraft attacks, you may put a creature card from your hand onto the battlefield.
Vigilance
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Each creature you control with toughness greater than its power stations permanents using its toughness rather than its power.
Drix never leave their worlds defenseless.
Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.
For Eumidians, terraforming and evolution are one and the same. They grow as their planet grows, in lockstep coexistence.
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
"We are as ice," their mentor once told them, "Destined to shed our rigid form and nourish the grounds with our melting."
When Alpharael enters, draw two cards. Then discard two cards unless you discard an artifact card.
During your turn, Alpharael has deathtouch.
"I am worthy of the Faller's blessing. I can prove it."
When this creature enters, create a Lander token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
: Draw two cards and create a 2/2 colorless Robot artifact creature token.
"Life is a pattern, not a material."
When this creature enters, create a Lander token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Whenever you sacrifice an artifact, this creature deals 2 damage to target opponent.
"Modify these alleles and try again."
Cosmogoyf's power is equal to the number of cards you own in exile and its toughness is equal to that number plus 1.
>Alert: COSMOGOYF
>Recommended Action: RUN
—PSS Erix shipboard computer, final transmission
Trample
Dyadrine enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
Whenever you attack, you may remove a +1/+1 counter from each of two creatures you control. If you do, draw a card and create a 2/2 colorless Robot artifact creature token.
Flying
Landfall — Whenever a land you control enters, target creature has base power and toughness 3/3 until end of turn. If you control six or more lands, that creature has base power and toughness 6/6 until end of turn instead.
"We can all be more than we are. Let me help."
Whenever Haliya enters or attacks, put a +1/+1 counter on target creature you control.
Whenever one or more creatures you control with +1/+1 counters on them deal combat damage to a player, draw a card.
"By the eternal and everflowing light, I swear myself to this cause."
When Infinite Guideline Station enters, create a tapped 2/2 colorless Robot artifact creature token for each multicolored permanent you control.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)
12+ | Flying
Whenever Infinite Guideline Station attacks, draw a card for each multicolored permanent you control.
Flying
When this creature enters, return target artifact or creature card from your graveyard to your hand.
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature.
Flying
Whenever an artifact you control enters, put a +1/+1 counter on target creature.
"What crime did you commit that makes me your best option?"
—Tezzeret
Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.)
Kavaron's degradation poisoned many hearts, which the Monoists were happy to exploit.
Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Artifacts you control are Foods in addition to their other types and have ", , Sacrifice this artifact: You gain 3 life."
, , Sacrifice a Food: Ragost deals 3 damage to each opponent.
At the beginning of each end step, if you gained life this turn, untap Ragost.
At the beginning of your end step, if you control two or more tapped creatures, create a tapped 2/2 colorless Robot artifact creature token.
Whenever Sami was down on their luck, they returned to an old comfort: the clinks and clanks of tinkering.
Double strike, vigilance
Spells you cast have affinity for artifacts. (They cost less to cast for each artifact you control.)
"The hard way it is."
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
, Sacrifice this creature: Return target creature or Spacecraft card from your graveyard to the battlefield. Activate only as a sorcery.
"Inspiration blossoms from fertile rot."
Destroy all creatures, then any number of target players each mill half their library, rounded down.
"Rejoice! For within sekhar, the final sacrifice, you will find passage to the Next Eternity."
—Calnan, Monoist assassin
Target player mills cards equal to your life total.
The howling winds could hardly be heard over the maddening thoughts of the godcore.
Whenever you cast your second spell each turn, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."
"Keeping tabs on a whole station is too much for just one."
Vigilance, menace
Whenever another creature you control dies or is put into exile, put a +1/+1 counter on Syr Vondam and you gain 1 life.
When Syr Vondam dies or is put into exile while its power is 4 or greater, destroy up to one target nonland permanent.
Deathtouch, lifelink
Whenever Syr Vondam enters or attacks, other creatures you control get +1/+0 and gain deathtouch until end of turn.
A new dawn, burning away the darkness.
Landfall — Whenever a land you control enters, Tannuk deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, draw a card.
Serving in the Memorial Navy was nothing like the posters made it out to be.
: Add one mana of any color.
, , Sacrifice this artifact: Draw X cards, where X is the number of differently named lands you control.
For navigating that which was, is, and will be.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
The Edge is littered with the vestiges of civilizations annihilated by the Eldrazi.
Whenever this creature becomes tapped, you gain 1 life.
, : Put target card from a graveyard on the bottom of its owner's library.
Liberation Station's morale greatly improved after Rover took up residence.
When this creature enters, exile each opponent's graveyard. Create a Lander token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
The wastelands of yesterday's colonies will pave the road to tomorrow's.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.)
10+ | Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker.
20+ | Flying
Equipped creature gets +1/+1 and has ", Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.)
Equip