Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
". . . that's when I reeled in a human about yay big."
You may have this creature enter as a copy of a creature you control.
"Do I really look like that? I'm . . . beautiful!"
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
In a Multiverse of endless possibilities, Aminatou decided to experience all of them.
Flash (You may cast this spell any time you could cast an instant.)
Flying
: Draw a card.
"Permission to haunt aboard, cap'n?"
Flash
Flying
When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.
Target player sacrifices a creature of their choice.
"Mere death brings no pleasure. Pleasure comes from watching fools scratch and claw to save their wretched lives from the inevitable."
—Ob Nixilis
At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
He only paused to catch his breath, not knowing that it would be his last.
Other Zombies you control get +1/+1.
, : All Zombies gain menace until end of turn.
"To die for a cause and continue to serve it is the truest mark of loyalty."
This creature enters tapped.
You may cast this card from your graveyard if you gained life this turn.
"Neither time nor death could keep me from upholding our pact."
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.
Rats you control have deathtouch.
"'Rat-infested' sounds so negative. I prefer 'rat-friendly.'"
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
"Looks like I need a new test subject. Any volunteers?"
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
"Let me give you a hand. He won't be needing it; he's left-handed. Also dead."
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
She never would've guessed that her last word would be "Whoops!"
Defender
: Exchange target opponent's life total with this creature's toughness.
"Trees are to be venerated and protected . . . except that one."
—Marel, Dawnhart witch
Create two 1/1 red Goblin creature tokens.
Gront realized that his brilliant plan of being faster than Kork might still not be enough.
Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
"I've forgotten more spells than you will ever know."
Whenever you cycle another card, this creature deals 1 damage to each opponent.
Cycling (, Discard this card: Draw a card.)
"If you're going to run for cover, you should start now."
Haste
: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
"Wanna see a neat trick?"
Flying
When this creature enters, create two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
It wasn't the first time the dragon's hoard had attracted a free lunch.
First strike
Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
"Prepare to be boarded! Or don't. I'm coming over either way."
Defender
: This creature deals 1 damage to each player.
"Okay, maybe the 962nd spear will be the one that gets 'em!"
—Kreech, ballista operator
Defender
: This creature deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap this creature.
"Bow before the power of science!"
As an additional cost to cast this spell, discard a card.
Draw two cards.
"Reality is always much duller and grayer than what your imagination can conjure."
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it.
[−2]: Create a 2/2 green Wolf creature token.
, Sacrifice this creature: Destroy target artifact or enchantment.
"That was a Consulate spy thopter. Leave the caterpillar to its meal."
—Pia Nalaar, renegade inventor
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
"Wow, it's even bigger than I thought! Awesome!"
When this creature enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
"As long as its roots still reach the soil, I can heal it."
Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
The castle's mages had devised effective counters to every form of siegecraft, but had no answers to gorilla warfare.
, Sacrifice this creature: Destroy target artifact or enchantment.
"Count yourself lucky it only broke your kitesail. Get that close to the nest again and it'll be your face."
—Huatli
Devoid (This card has no color.)
When you cast this spell, exile target artifact, enchantment, or land.
Reach
, Sacrifice a land: Return this card from your graveyard to your hand. ( represents colorless mana.)
This artifact enters tapped.
As this artifact enters, choose a color.
: Add one mana of the chosen color.
"There is as much power in winter's chill as in summer's warmth."
: Add .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Palmistry is much more effective when you read the fine print.
: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
One way to keep the peace is to make war look like a really bad idea.
[+4]: Target player exiles a card from their hand.
[−3]: Exile target permanent.
[−14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn. Then put those cards onto the battlefield under your control.
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Whenever this creature becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Keeping the streets of the Sixth District safe, one escaped Simic mutant at a time.
Whenever an opponent casts a spell, you may draw a card unless that player pays .
"I'll teach you the leyline paratrigonometrics, no problem. But you need to show me how to make that fiery swirly thing."
—Zimone, to Rootha
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Eventually, the school would resort to hiring a kraken to guard the more dangerous tomes in the Biblioplex.
: Return this creature and target creature you control to their owner's hand.
"I hope you took notes before it exploded."
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
"No! It's all wrong! I need more. Bring me more!"
Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
"The best part of a wedding is the cutting of the cake, followed closely by the cutting of the cake decorator."
—Olivia Voldaren
At the beginning of your upkeep, this enchantment deals 1 damage to each creature and each player.
, Sacrifice this enchantment: It deals 3 damage to each creature and each player.
Evil is never absent, only hidden.
Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
"Sumptuous, carefully fermented, and served with a silky ocular puree. You simply must try a bite."
—Varina, Lich Queen