Eldritch Moon Promos

PEMN · 74 cards · Released

Ulvenwald Observer
Creature — Treefolk

Whenever a creature you control with toughness 4 or greater dies, draw a card.

"I tell you, the trees were closing in! It's by the grace of the Heron alone that I made it out of the Ulvenwald!"

—Ricton, traveling merchant

6/6
Bloodhall Priest
Creature — Vampire Cleric

Whenever this creature enters or attacks, if you have no cards in hand, this creature deals 2 damage to any target.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4/4
Gisa and Geralf
Legendary Creature — Human Wizard

When Gisa and Geralf enters, mill four cards.

Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

"These fiends are slightly less tolerable than you."

"A sentiment that warms my heart, sister."

4/4
Grim Flayer
Creature — Human Warrior

Trample

Whenever this creature deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Delirium — This creature gets +2/+2 as long as there are four or more card types among cards in your graveyard.

2/2
Heron's Grace Champion
Creature — Human Knight

Flash

Lifelink

When this creature enters, other Humans you control get +1/+1 and gain lifelink until end of turn.

3/3
Heron's Grace Champion
Creature — Human Knight

Flash

Lifelink

When this creature enters, other Humans you control get +1/+1 and gain lifelink until end of turn.

Sigarda was the last uncorrupted archangel, but she would not have to fight alone.

3/3
Spell Queller
Creature — Spirit

Flash

Flying

When this creature enters, exile target spell with mana value 4 or less.

When this creature leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.

2/3
Tamiyo, Field Researcher
Legendary Planeswalker — Tamiyo

[+1]: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.

[−2]: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.

[−7]: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."

Loyalty: 4
Ulrich of the Krallenhorde
Legendary Creature — Human Werewolf

Whenever this creature enters or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.

4/4
Ulrich, Uncontested Alpha
Legendary Creature — Werewolf

Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich.

6/6
Lupine Prototype
Artifact Creature — Wolf Construct

This creature can't attack or block unless a player has no cards in hand.

"Ludevic saw it in a dream and set to work immediately, every detail already known. Can such genius be taught?"

—Stitcher Geralf

5/5
Soul Separator
Artifact

, , Sacrifice this artifact: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.

Stitcher's Graft
Artifact — Equipment

Equipped creature gets +3/+3.

Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.

Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.

Equip

Geier Reach Sanitarium
Legendary Land

: Add .

, : Each player draws a card, then discards a card.

All are welcome.

Hanweir Battlements
Land

: Add .

, : Target creature gains haste until end of turn.

, : If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Hanweir, the Writhing Township
Legendary Creature — Eldrazi Ooze

Trample, haste

Whenever Hanweir attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.

7/4