First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies
Defender
: Put a hatchling counter on this creature. Then if there are five or more hatchling counters on it, remove all of them and transform it.
Trample
After several frustrating experiments, the visionary Ludevic realized he needed to create a monster that fed on torch-wielding mobs.
This creature enters tapped.
Devil's Play deals X damage to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
A devil's hands are never idle.
Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
He can deny his true nature for only so long.
Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.