Menace
Whenever Obeka deals combat damage to a player, you get that many additional upkeep steps after this phase.
"You're living on borrowed time."
Menace
Whenever Obeka deals combat damage to a player, you get that many additional upkeep steps after this phase.
"You're living on borrowed time."
At the beginning of combat on your turn, Oko becomes a copy of up to one target creature you control until end of turn, except he has hexproof.
[+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards.
[−1]: Create a 3/3 green Elk creature token.
[−5]: For each other nonland permanent you control, create a token that's a copy of that permanent.
At the beginning of combat on your turn, Oko becomes a copy of up to one target creature you control until end of turn, except he has hexproof.
[+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards.
[−1]: Create a 3/3 green Elk creature token.
[−5]: For each other nonland permanent you control, create a token that's a copy of that permanent.
Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
When Rakdos Joins Up enters, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.
Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent.
When Rakdos Joins Up enters, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.
Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent.
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —
• Exile the top card of your library. Until the end of your next turn, you may play it.
• Put a +1/+1 counter on Riku. It gains trample until end of turn.
• Create a 1/1 blue Bird creature token with flying.
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —
• Exile the top card of your library. Until the end of your next turn, you may play it.
• Put a +1/+1 counter on Riku. It gains trample until end of turn.
• Create a 1/1 blue Bird creature token with flying.
Whenever Roxanne enters or attacks, create a tapped colorless artifact token named Meteorite with "When this token enters, it deals 2 damage to any target" and ": Add one mana of any color."
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
Whenever Roxanne enters or attacks, create a tapped colorless artifact token named Meteorite with "When this token enters, it deals 2 damage to any target" and ": Add one mana of any color."
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
Menace
Whenever Satoru and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.
"This backwater doesn't have a single wall, ward, or guard that could keep me out."
Menace
Whenever Satoru and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.
"This backwater doesn't have a single wall, ward, or guard that could keep me out."
Vigilance
Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
: Choose a color. Add one mana of that color for each different power among creatures you control.
Vigilance
Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
: Choose a color. Add one mana of that color for each different power among creatures you control.
First strike, lifelink
Whenever this creature attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
First strike, lifelink
Whenever this creature attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
, : If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.
"You'd best keep yourself out of my sights."
Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
, : If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.
"You'd best keep yourself out of my sights."
When Vraska Joins Up enters, put a deathtouch counter on each creature you control.
Whenever a legendary creature you control deals combat damage to a player, draw a card.
Letting Oko believe he held all the cards provided the perfect cover for her own scheme to unfold.
When Vraska Joins Up enters, put a deathtouch counter on each creature you control.
Whenever a legendary creature you control deals combat damage to a player, draw a card.
Letting Oko believe he held all the cards provided the perfect cover for her own scheme to unfold.
Deathtouch
Whenever a nontoken creature an opponent controls dies, you may pay . If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color," and it loses all other card types.
Deathtouch
Whenever a nontoken creature an opponent controls dies, you may pay . If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color," and it loses all other card types.
Vigilance
Whenever Wylie Duke becomes tapped, you gain 1 life and draw a card.
"I've seen a fair few worlds in my travels, and there's always some lowlife looking to prey on the innocent. That's where I come in."
Vigilance
Whenever Wylie Duke becomes tapped, you gain 1 life and draw a card.
"I've seen a fair few worlds in my travels, and there's always some lowlife looking to prey on the innocent. That's where I come in."
This land enters tapped unless you control two or fewer other lands.
: Add or .
This land enters tapped unless you control two or fewer other lands.
: Add or .
This land enters tapped unless you control two or fewer other lands.
: Add or .
This land enters tapped unless you control two or fewer other lands.
: Add or .
This land enters tapped unless you control two or fewer other lands.
: Add or .
This land enters tapped unless you control two or fewer other lands.
: Add or .
This land enters tapped unless you control two or fewer other lands.
: Add or .
This land enters tapped unless you control two or fewer other lands.
: Add or .
This land enters tapped unless you control two or fewer other lands.
: Add or .
This land enters tapped unless you control two or fewer other lands.
: Add or .
You can't cast Jace Reawakened during your first, second, or third turns of the game.
[+1]: Draw a card, then discard a card.
[+1]: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
[−6]: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
You can't cast Jace Reawakened during your first, second, or third turns of the game.
[+1]: Draw a card, then discard a card.
[+1]: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
[−6]: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.