Streets of New Capenna Promos

PSNC · 161 cards · Released

Urabrask, Heretic Praetor
Legendary Creature — Phyrexian Praetor

Haste

At the beginning of your upkeep, exile the top card of your library. You may play it this turn.

At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.

4/4
Urabrask, Heretic Praetor
Legendary Creature — Phyrexian Praetor

Haste

At the beginning of your upkeep, exile the top card of your library. You may play it this turn.

At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.

4/4
Widespread Thieving
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever you cast a multicolored spell, create a Treasure token. Then you may pay . If you do, you may play the exiled card without paying its mana cost.

Widespread Thieving
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever you cast a multicolored spell, create a Treasure token. Then you may pay . If you do, you may play the exiled card without paying its mana cost.

Bootleggers' Stash
Artifact

Lands you control have ": Create a Treasure token."

Labyrinths of tunnels beneath the streets of the Caldaia offer an ample array of discreet routes for enterprising smugglers.

Bootleggers' Stash
Artifact

Lands you control have ": Create a Treasure token."

Labyrinths of tunnels beneath the streets of the Caldaia offer an ample array of discreet routes for enterprising smugglers.

Evolving Door
Artifact

, , Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery.

In with the old, out with the new.

Evolving Door
Artifact

, , Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery.

In with the old, out with the new.

Fight Rigging
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.

Fight Rigging
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.

Gala Greeters
Creature — Elf Druid

Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —

• Put a +1/+1 counter on this creature.

• Create a tapped Treasure token.

• You gain 2 life.

1/1
Gala Greeters
Creature — Elf Druid

Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —

• Put a +1/+1 counter on this creature.

• Create a tapped Treasure token.

• You gain 2 life.

1/1
Titan of Industry
Creature — Elemental

Reach, trample

When this creature enters, choose two —

• Destroy target artifact or enchantment.

• Target player gains 5 life.

• Create a 4/4 green Rhino Warrior creature token.

• Put a shield counter on a creature you control.

7/7
Titan of Industry
Creature — Elemental

Reach, trample

When this creature enters, choose two —

• Destroy target artifact or enchantment.

• Target player gains 5 life.

• Create a 4/4 green Rhino Warrior creature token.

• Put a shield counter on a creature you control.

7/7
Topiary Stomper
Creature — Plant Dinosaur

Vigilance (Attacking doesn't cause this creature to tap.)

When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

This creature can't attack or block unless you control seven or more lands.

4/4
Topiary Stomper
Creature — Plant Dinosaur

Vigilance (Attacking doesn't cause this creature to tap.)

When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

This creature can't attack or block unless you control seven or more lands.

4/4
Vivien on the Hunt
Legendary Planeswalker — Vivien

[+2]: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.

[+1]: Mill five cards, then put any number of creature cards milled this way into your hand.

[−1]: Create a 4/4 green Rhino Warrior creature token.

Loyalty: 4
Vivien on the Hunt
Legendary Planeswalker — Vivien

[+2]: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.

[+1]: Mill five cards, then put any number of creature cards milled this way into your hand.

[−1]: Create a 4/4 green Rhino Warrior creature token.

Loyalty: 4
Workshop Warchief
Creature — Rhino Warrior

Trample

When this creature enters, you gain 3 life.

When this creature dies, create a 4/4 green Rhino Warrior creature token.

Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5/3
Workshop Warchief
Creature — Rhino Warrior

Trample

When this creature enters, you gain 3 life.

When this creature dies, create a 4/4 green Rhino Warrior creature token.

Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5/3
Aven Heartstabber
Creature — Bird Assassin

Flying

As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2 and has deathtouch.

When this creature dies, mill two cards, then draw a card.

1/1
Aven Heartstabber
Creature — Bird Assassin

Flying

As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2 and has deathtouch.

When this creature dies, mill two cards, then draw a card.

1/1
Black Market Tycoon
Creature — Cat Rogue

At the beginning of your upkeep, this creature deals 2 damage to you for each Treasure you control.

: Create a Treasure token.

"I have exactly what you need. The question is, how badly do you need it?"

2/2
Black Market Tycoon
Creature — Cat Rogue

At the beginning of your upkeep, this creature deals 2 damage to you for each Treasure you control.

: Create a Treasure token.

"I have exactly what you need. The question is, how badly do you need it?"

2/2
Brokers Ascendancy
Enchantment

At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.

"This is the beginning of a beautiful friendship. And more importantly, a profitable one. Now sign here."

Brokers Ascendancy
Enchantment

At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.

"This is the beginning of a beautiful friendship. And more importantly, a profitable one. Now sign here."

Cabaretti Ascendancy
Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.

"Whatever you're looking for—food, family, Halo—we've got the best in town."

Cabaretti Ascendancy
Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.

"Whatever you're looking for—food, family, Halo—we've got the best in town."

Corpse Explosion
Sorcery

As an additional cost to cast this spell, exile a creature card from your graveyard.

Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.

"Well, that's one way to scatter her ashes."

—Calvey, funeral director

Corpse Explosion
Sorcery

As an additional cost to cast this spell, exile a creature card from your graveyard.

Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.

"Well, that's one way to scatter her ashes."

—Calvey, funeral director

Endless Detour
Instant

The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top or bottom of their library.

After diverting around the eleventh construction barrier, the taxi driver began to suspect she was being herded into a trap.

Endless Detour
Instant

The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top or bottom of their library.

After diverting around the eleventh construction barrier, the taxi driver began to suspect she was being herded into a trap.

Evelyn, the Covetous
Legendary Creature — Vampire Rogue

Flash

Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.

Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.

2/5
Evelyn, the Covetous
Legendary Creature — Vampire Rogue

Flash

Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.

Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.

2/5
Falco Spara, Pactweaver
Legendary Creature — Bird Demon

Flying, trample

Falco Spara enters with a shield counter on it.

You may look at the top card of your library any time.

You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.

3/3
Falco Spara, Pactweaver
Legendary Creature — Bird Demon

Flying, trample

Falco Spara enters with a shield counter on it.

You may look at the top card of your library any time.

You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.

3/3
Fleetfoot Dancer
Creature — Elf Druid

Trample, lifelink, haste

The Vanto Beatdown began as an improvised dance-battle at the Rose Room lounge. When word spread of how many were slain at the first event, it became a citywide obsession.

4/4
Fleetfoot Dancer
Creature — Elf Druid

Trample, lifelink, haste

The Vanto Beatdown began as an improvised dance-battle at the Rose Room lounge. When word spread of how many were slain at the first event, it became a citywide obsession.

4/4
Hostile Takeover
Sorcery

Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.

Ob Nixilis smiled. It had been over one thousand years since his last conquest.

Hostile Takeover
Sorcery

Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.

Ob Nixilis smiled. It had been over one thousand years since his last conquest.

Incandescent Aria
Sorcery

Incandescent Aria deals 3 damage to each nontoken creature.

As the assassins converged on Kitt Kanto, she struck a high note and held it, unbroken, for nearly a minute. When the room fell silent, she was surrounded only by rose petals falling gently to the floor.

Incandescent Aria
Sorcery

Incandescent Aria deals 3 damage to each nontoken creature.

As the assassins converged on Kitt Kanto, she struck a high note and held it, unbroken, for nearly a minute. When the room fell silent, she was surrounded only by rose petals falling gently to the floor.

Jetmir, Nexus of Revels
Legendary Creature — Cat Demon

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.

Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.

Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

5/4
Jetmir, Nexus of Revels
Legendary Creature — Cat Demon

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.

Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.

Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

5/4
Jinnie Fay, Jetmir's Second
Legendary Creature — Elf Druid

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

She watches Jetmir's back while her companions watch hers.

3/3
Jinnie Fay, Jetmir's Second
Legendary Creature — Elf Druid

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

She watches Jetmir's back while her companions watch hers.

3/3
Lord Xander, the Collector
Legendary Creature — Vampire Demon Noble

When Lord Xander enters, target opponent discards half the cards in their hand, rounded down.

Whenever Lord Xander attacks, defending player mills half their library, rounded down.

When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.

6/6
Lord Xander, the Collector
Legendary Creature — Vampire Demon Noble

When Lord Xander enters, target opponent discards half the cards in their hand, rounded down.

Whenever Lord Xander attacks, defending player mills half their library, rounded down.

When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.

6/6
Maestros Ascendancy
Enchantment

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.

Maestros Ascendancy
Enchantment

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.

Maestros Diabolist
Creature — Vampire Warrior

Deathtouch, haste

Whenever this creature attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."

"Where did I find my horned friend? Now there's a story worth telling. . . ."

1/4
Maestros Diabolist
Creature — Vampire Warrior

Deathtouch, haste

Whenever this creature attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."

"Where did I find my horned friend? Now there's a story worth telling. . . ."

1/4
Meeting of the Five
Sorcery

Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add . Spend this mana only to cast spells with exactly three colors.

For years, the five families ruled New Capenna in uneasy peace, and the city prospered.

Meeting of the Five
Sorcery

Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add . Spend this mana only to cast spells with exactly three colors.

For years, the five families ruled New Capenna in uneasy peace, and the city prospered.

Ob Nixilis, the Adversary
Legendary Planeswalker — Nixilis

Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.)

[+1]: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life.

[−2]: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."

[−7]: Target player draws seven cards and loses 7 life.

Loyalty: 3
Ob Nixilis, the Adversary
Legendary Planeswalker — Nixilis

Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.)

[+1]: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life.

[−2]: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."

[−7]: Target player draws seven cards and loses 7 life.

Loyalty: 3
Obscura Ascendancy
Enchantment

Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on this enchantment, put a soul counter on this enchantment, then create a 2/2 white Spirit creature token with flying.

As long as there are five or more soul counters on this enchantment, Spirits you control get +3/+3.

Obscura Ascendancy
Enchantment

Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on this enchantment, put a soul counter on this enchantment, then create a 2/2 white Spirit creature token with flying.

As long as there are five or more soul counters on this enchantment, Spirits you control get +3/+3.

Obscura Interceptor
Creature — Octopus Wizard

Flash

Lifelink

When this creature enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

3/1
Obscura Interceptor
Creature — Octopus Wizard

Flash

Lifelink

When this creature enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

3/1