World Championship Decks 1997

WC97 · 121 cards · Released

Undiscovered Paradise
Land

: Add one mana of any color. During your next untap step, as you untap your permanents, return this land to its owner's hand.

Jolrael's choice of homes was far better than her choice of allies.

Undiscovered Paradise
Land

: Add one mana of any color. During your next untap step, as you untap your permanents, return this land to its owner's hand.

Jolrael's choice of homes was far better than her choice of allies.

Knight of Stromgald
Creature — Human Knight

Protection from white

: This creature gains first strike until end of turn.

: This creature gets +1/+0 until end of turn.

"Kjeldorans should rule supreme, and to the rest, death!"

—Avram Garrisson, Leader of the Knights of Stromgald

2/1
Hammer of Bogardan
Sorcery

Hammer of Bogardan deals 3 damage to any target.

: Return this card from your graveyard to your hand. Activate only during your upkeep.

Wildfire Emissary
Creature — Efreet

Protection from white

: This creature gets +1/+0 until end of turn.

"The efreet is a striding storm with a voice that crackles like fire."

—Qhattib, Vizier of Amiqat

2/4
Wildfire Emissary
Creature — Efreet

Protection from white

: This creature gets +1/+0 until end of turn.

"The efreet is a striding storm with a voice that crackles like fire."

—Qhattib, Vizier of Amiqat

2/4
Disintegrate
Sorcery

Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

Disintegrate
Sorcery

Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

Jolrael's Centaur
Creature — Centaur Archer

Shroud (This creature can't be the target of spells or abilities.)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

"What need have I for cavalry when I can have horse and rider both in one?"

—Jolrael

2/2
Earthquake
Sorcery

Earthquake deals X damage to each creature without flying and each player.

Earthquake
Sorcery

Earthquake deals X damage to each creature without flying and each player.

Incinerate
Instant

Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

"Yes, I think 'toast' is an appropriate description."

—Jaya Ballard, task mage

Incinerate
Instant

Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

"Yes, I think 'toast' is an appropriate description."

—Jaya Ballard, task mage

Incinerate
Instant

Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

"Yes, I think 'toast' is an appropriate description."

—Jaya Ballard, task mage

Fyndhorn Elves
Creature — Elf Druid

: Add .

"Living side by side with the Elves for so long leaves me with no doubt that we serve the same goddess."

—Kolbjörn, Elder Druid of the Juniper Order

1/1
Pyroblast
Instant

Choose one —

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.

"Just the thing for those pesky water mages."

—Jaya Ballard, task mage

Pyroblast
Instant

Choose one —

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.

"Just the thing for those pesky water mages."

—Jaya Ballard, task mage

Pyroblast
Instant

Choose one —

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.

"Just the thing for those pesky water mages."

—Jaya Ballard, task mage

Frenetic Efreet
Creature — Efreet

Flying

: Flip a coin. If you win the flip, this creature phases out. If you lose the flip, sacrifice this creature. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

2/1
Frenetic Efreet
Creature — Efreet

Flying

: Flip a coin. If you win the flip, this creature phases out. If you lose the flip, sacrifice this creature. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

2/1
Crumble
Instant

Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value.

"Ashes and dust; dust and ashes.

Hope it works before it smashes."

—Argivian children's rhyme

Ghazbán Ogre
Creature — Ogre

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.

"We were holding our own—until the ogre guiding us suddenly grinned and turned on our commander."

—Ivra Jursdotter, Sarpadian mercenary

2/2
Giant Growth
Instant

Target creature gets +3/+3 until end of turn.

Lhurgoyf
Creature — Lhurgoyf

Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.

"Ach! Hans, run! It's the lhurgoyf!"

—Saffi Eriksdotter, last words

*/1+*
Whirling Dervish
Creature — Human Monk

Protection from black

At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.

1/1
Whirling Dervish
Creature — Human Monk

Protection from black

At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.

1/1
Nevinyrral's Disk
Artifact

This artifact enters tapped.

, : Destroy all artifacts, creatures, and enchantments.

Winter Orb
Artifact

As long as this artifact is untapped, players can't untap more than one land during their untap steps.

"When once winter has ahold,

Not willingly does she withdraw

Her icy touch, wistfully caressing—

The deepened air sleeps its cold."

—Aline Corralurn, "Late Thaw"

City of Brass
Land

Whenever this land becomes tapped, it deals 1 damage to you.

: Add one mana of any color.

City of Brass
Land

Whenever this land becomes tapped, it deals 1 damage to you.

: Add one mana of any color.

City of Brass
Land

Whenever this land becomes tapped, it deals 1 damage to you.

: Add one mana of any color.

Sulfurous Springs
Land

: Add .

: Add or . This land deals 1 damage to you.

Underground River
Land

: Add .

: Add or . This land deals 1 damage to you.

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

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Plains
Basic Land — Plains

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Plains
Basic Land — Plains

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Island
Basic Land — Island

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Island
Basic Land — Island

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Island
Basic Land — Island

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Island
Basic Land — Island

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Island
Basic Land — Island

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Island
Basic Land — Island

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Island
Basic Land — Island

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Island
Basic Land — Island

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Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

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Swamp
Basic Land — Swamp

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Swamp
Basic Land — Swamp

(: Add .)

Mountain
Basic Land — Mountain

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Mountain
Basic Land — Mountain

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Mountain
Basic Land — Mountain

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Mountain
Basic Land — Mountain

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Mountain
Basic Land — Mountain

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Mountain
Basic Land — Mountain

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Mountain
Basic Land — Mountain

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Mountain
Basic Land — Mountain

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Forest
Basic Land — Forest

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Forest
Basic Land — Forest

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Forest
Basic Land — Forest

(: Add .)