Wind Sail - Starter 1999
Wind Sail
Sorcery
One or two target creatures gain flying until end of turn.
It pays to be at home both on the sea and in the sky.
Legalities
- NOT LEGAL Standard
- NOT LEGAL Pioneer
- NOT LEGAL Modern
- LEGAL Legacy
- LEGAL Vintage
- LEGAL Commander
- LEGAL Oathbreaker
- NOT LEGAL Alchemy
- NOT LEGAL Historic
- NOT LEGAL Brawl
- NOT LEGAL Timeless
- LEGAL Pauper
- NOT LEGAL Penny