The Big Score

BIG · 95 cards · Released

Vaultborn Tyrant
Creature — Dinosaur

Trample

Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.

When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.

6/6
Loot, the Key to Everything
Legendary Creature — Beast Noble

Ward

At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.

The vault's ultimate prize wasn't exactly what Kellan had imagined.

1/2
Lotus Ring
Artifact — Equipment

Indestructible

Equipped creature gets +3/+3 and has vigilance and ", Sacrifice this creature: Add three mana of any one color."

Equip

Sword of Wealth and Power
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from instants and from sorceries.

Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Equip

Tarnation Vista
Land

This land enters tapped. As it enters, choose a color.

: Add one mana of the chosen color.

, : For each color among monocolored permanents you control, add one mana of that color.

Collector's Cage
Artifact

Hideaway 5 (When this artifact enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

, : Put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, you may play the exiled card without paying its mana cost.

Grand Abolisher
Creature — Human Cleric

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

"You think because you've mapped the land, you own the land. You own an idea, nothing more."

2/2
Oltec Matterweaver
Creature — Human Artificer

Whenever you cast a creature spell, choose one —

• Create a 1/1 colorless Gnome artifact creature token.

• Create a token that's a copy of target artifact token you control.

2/4
Rest in Peace
Enchantment

When this enchantment enters, exile all graveyards.

If a card or token would be put into a graveyard from anywhere, exile it instead.

Esoteric Duplicator
Artifact — Clue

Whenever you sacrifice this artifact or another artifact, you may pay . If you do, at the beginning of the next end step, create a token that's a copy of that artifact.

, Sacrifice this artifact: Draw a card.

Simulacrum Synthesizer
Artifact

When this artifact enters, scry 2.

Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

Worldwalker Helm
Artifact

If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with ", , Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

, : Create a token that's a copy of target artifact token you control.

Greed's Gambit
Enchantment

When this enchantment enters, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying.

At the beginning of your end step, you discard a card, lose 2 life, and sacrifice a creature.

When this enchantment leaves the battlefield, you discard three cards, lose 6 life, and sacrifice three creatures.

Harvester of Misery
Creature — Spirit

Menace

When this creature enters, other creatures get -2/-2 until end of turn.

, Discard this card: Target creature gets -2/-2 until end of turn.

5/4
Hostile Investigator
Creature — Ogre Rogue Detective

When this creature enters, target opponent discards a card.

Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")

4/3
Generous Plunderer
Creature — Human Rogue

Menace

At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.

Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.

2/2
Legion Extruder
Artifact

When this artifact enters, it deals 2 damage to any target.

, , Sacrifice another artifact: Create a 3/3 colorless Golem artifact creature token.

When the vault door opened, ancient war machines rumbled to life.

Memory Vessel
Artifact

, Exile this artifact: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play cards from their hand. Activate only as a sorcery.

Molten Duplication
Sorcery

Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

No one had seen this side of Angeline before, not even her.

Territory Forge
Artifact

When this artifact enters, if you cast it, exile target artifact or land.

This artifact has all activated abilities of the exiled card.

Ancient Cornucopia
Artifact

Whenever you cast a spell that's one or more colors, you may gain 1 life for each of that spell's colors. Do this only once each turn.

: Add one mana of any color.

"I reckon that thing's trying to put me out of a job!"

—Bristly Bill, cactusfolk gardener

Bristlebud Farmer
Creature — Plant Druid

Trample

When this creature enters, create two Food tokens. (They're artifacts with ", , Sacrifice this token: You gain 3 life.")

Whenever this creature attacks, you may sacrifice a Food. If you do, mill three cards. You may put a permanent card from among them into your hand.

5/5
Omenpath Journey
Enchantment

When this enchantment enters, search your library for up to five land cards that have different names, exile them, then shuffle.

At the beginning of your end step, choose a card at random exiled with this enchantment and put it onto the battlefield tapped.

Sandstorm Salvager
Creature — Human Artificer

When this creature enters, create a 3/3 colorless Golem artifact creature token.

, : Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.

Mora didn't want friends, but she didn't mind having someone to watch her back.

1/1
Vaultborn Tyrant
Creature — Dinosaur

Trample

Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.

When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.

6/6
Loot, the Key to Everything
Legendary Creature — Beast Noble

Ward

At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.

The vault's ultimate prize wasn't exactly what Kellan had imagined.

1/2
Pest Control
Sorcery

Destroy all nonland permanents with mana value 1 or less.

Cycling (, Discard this card: Draw a card.)

"How dare these varmints befoul the shining streets of Prosperity?"

—Baron Bertram Graywater

Lost Jitte
Legendary Artifact — Equipment

Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.

Remove a charge counter from Lost Jitte: Choose one —

• Untap target land.

• Target creature can't block this turn.

• Put a +1/+1 counter on equipped creature.

Equip

Lotus Ring
Artifact — Equipment

Indestructible

Equipped creature gets +3/+3 and has vigilance and ", Sacrifice this creature: Add three mana of any one color."

Equip

Nexus of Becoming
Artifact

At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types.

Sword of Wealth and Power
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from instants and from sorceries.

Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Equip

Torpor Orb
Artifact

Creatures entering don't cause abilities to trigger.

"Devour the hope of a world and it will bow before you."

—Fomori inscription

Transmutation Font
Artifact

: Create your choice of a Blood token, a Clue token, or a Food token.

, , Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Fomori Vault
Land

: Add .

, , Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Tarnation Vista
Land

This land enters tapped. As it enters, choose a color.

: Add one mana of the chosen color.

, : For each color among monocolored permanents you control, add one mana of that color.