Battle Royale Box Set

BRB · 136 cards · Released

Sadistic Glee
Enchantment — Aura

Enchant creature

Whenever a creature dies, put a +1/+1 counter on enchanted creature.

"First blood isn't as important as last blood."

—Gerrard of the Weatherlight

Sanctum Custodian
Creature — Human Cleric

: Prevent the next 2 damage that would be dealt to any target this turn.

Serra told them to guard Urza as he healed. Five years they stood.

1/2
Sanctum Guardian
Creature — Human Cleric

Sacrifice this creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

"Protect our mother in her womb."

1/4
Sandstorm
Instant

Sandstorm deals 1 damage to each attacking creature.

Even the landscape turned against Sarsour, first rising up and pelting him, then rearranging itself so he could no longer find his way.

Scaled Wurm
Creature — Wurm

"Flourishing during the Ice Age, these wurms were the bane of all Kjeldorans. Their great size and ferocity made them the subject of countless nightmares—they embodied the worst of the Ice Age."

Kjeldor: Ice Civilization

7/6
Scryb Sprites
Creature — Faerie

Flying

The only sound was the gentle clicking of the faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore.

1/1
Seasoned Marshal
Creature — Human Soldier

Whenever this creature attacks, you may tap target creature.

There are only two rules of tactics: never be without a plan, and never rely on it.

2/2
Seeker of Skybreak
Creature — Elf

: Untap target creature.

"We shun them not for their dream but for their refusal to let such a noble dream die a noble death."

—Eladamri, Lord of Leaves

2/1
Sengir Vampire
Creature — Vampire

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.

4/4
Sewer Rats
Creature — Rat

, Pay 1 life: This creature gets +1/+0 until end of turn. Activate no more than three times each turn.

You lie down with rats, and the rats run away.

—Suq'Ata insult

1/1
Shower of Sparks
Instant

Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker.

The viashino had learned how to operate the rig through trial and error—mostly error.

Skyshroud Elite
Creature — Elf

This creature gets +1/+2 as long as an opponent controls a nonbasic land.

"Civilization is a conspiracy to disguise the mutilation of nature."

—Skyshroud elite creed

1/1
Slippery Karst
Land

This land enters tapped.

: Add .

Cycling (, Discard this card: Draw a card.)

Soltari Foot Soldier
Creature — Soltari Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

"Children of the Ruins, raised to be warriors, know that life begins when another speaks their names."

—Soltari Tales of Life

1/1
Songstitcher
Creature — Human Cleric

: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.

The true names of birds are songs woven into their souls.

1/1
Soul Warden
Creature — Human Cleric

Whenever another creature enters, you gain 1 life.

Count carefully the souls and see that none are lost.

—Vec teaching

1/1
Spike Colony
Creature — Spike

This creature enters with four +1/+1 counters on it.

, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.

0/0
Spike Feeder
Creature — Spike

This creature enters with two +1/+1 counters on it.

, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from this creature: You gain 2 life.

0/0
Spike Weaver
Creature — Spike

This creature enters with three +1/+1 counters on it.

, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.

, Remove a +1/+1 counter from this creature: Prevent all combat damage that would be dealt this turn.

0/0
Spike Worker
Creature — Spike

This creature enters with two +1/+1 counters on it.

, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.

0/0
Steam Blast
Sorcery

Steam Blast deals 2 damage to each creature and each player.

The viashino knew of the cracked pipes but deliberately left them unmended to bolster the rig's defenses.

Subversion
Enchantment

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.

Kerrick's corrupt domain swelled like a blister on Tolaria's skin.

Sun Clasp
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3.

: Return enchanted creature to its owner's hand.

"And darkness shall be cast from me

For my soul resides in the Sun."

—Femeref dirge

Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

Symbiosis
Instant

Two target creatures each get +2/+2 until end of turn.

Although the elves of Argoth always considered them a nuisance, the pixies made fine allies during the war against the machines.

Syphon Soul
Sorcery

Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.

Terror
Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

Thalakos Lowlands
Land

: Add .

: Add or . This land doesn't untap during your next untap step.

Tranquility
Sorcery

Destroy all enchantments.

Trumpeting Armodon
Creature — Elephant

: Target creature blocks this creature this turn if able.

These are its last days. But it will not go quietly.

3/3
Unnerve
Sorcery

Each opponent discards two cards.

"If fear is the only tool you have left, then you'll never control me."

—Xantcha, to Gix

Uthden Troll
Creature — Troll

: Regenerate this creature.

"Oi oi oi, me gotta hurt in 'ere,

Oi oi oi, me smell a ting is near,

Gonna bosh 'n gonna nosh

'n da hurt'll disappear."

—Troll chant

2/2
Vec Townships
Land

: Add .

: Add or . This land doesn't untap during your next untap step.

Village Elder
Creature — Human Druid

, , Sacrifice a Forest: Regenerate target creature.

1/1
Wall of Heat
Creature — Wall

Defender (This creature can't attack.)

At a distance, we mistook the sound for a waterfall . . . .

2/6
Weakness
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-1.

Wildfire Emissary
Creature — Efreet

Protection from white

: This creature gets +1/+0 until end of turn.

"The efreet is a striding storm with a voice that crackles like fire."

—Qhattib, vizier of Amiqat

2/4
Wind Drake
Creature — Drake

Flying

"No bird soars too high, if he soars with his own wings."

—William Blake,

The Marriage of Heaven and Hell

2/2
Windfall
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

"To fill your mind with knowledge, we must start by emptying it."

—Barrin, master wizard

Wrath of God
Sorcery

Destroy all creatures. They can't be regenerated.

Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

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Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)