Commander 2015

C15 · 342 cards · Released

Banishing Light
Enchantment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Cage of Hands
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

: Return this Aura to its owner's hand.

Celestial Ancient
Creature — Elemental

Flying

Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.

"We thought the clouds had moved from the night sky. Then the night sky moved, and the horizon grew wings."

—Josuri

3/3
Celestial Archon
Enchantment Creature — Archon

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.

4/4
Crib Swap
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Dawn to Dusk
Sorcery

Choose one or both —

• Return target enchantment card from your graveyard to your hand.

• Destroy target enchantment.

"The numbers of Nyxborn among us have swelled. Is this a sign of the gods' favor, or does it portend something else?"

Dawnglare Invoker
Creature — Kor Wizard

Flying

: Tap all creatures target player controls.

"What we knew as Emeria, Ula, and Cosi were not divine beings at all, but a cruel trick, and a grave error."

The Invokers' Tales

2/1
Dictate of Heliod
Enchantment

Flash

Creatures you control get +2/+2.

"In our war Heliod gave mortals some favor, yet other times he withheld aid. Are we still no more than game pieces to him?"

—Polyxene the Doubter

Faith's Fetters
Enchantment — Aura

Enchant permanent

When this Aura enters, you gain 4 life.

Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

Ghostblade Eidolon
Enchantment Creature — Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

Double strike (This creature deals both first-strike and regular combat damage.)

Enchanted creature gets +1/+1 and has double strike.

1/1
Jareth, Leonine Titan
Legendary Creature — Cat Giant

Whenever Jareth blocks, it gets +7/+7 until end of turn.

: Jareth gains protection from the color of your choice until end of turn.

Light's champion in the stronghold of darkness.

4/7
Karmic Justice
Enchantment

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

Kor Sanctifiers
Creature — Kor Cleric

Kicker (You may pay an additional as you cast this spell.)

When this creature enters, if it was kicked, destroy target artifact or enchantment.

"Why keep such trinkets? They only add weight to your travels."

2/3
Marshal's Anthem
Enchantment

Multikicker (You may pay an additional any number of times as you cast this spell.)

Creatures you control get +1/+1.

When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.

Mesa Enchantress
Creature — Human Druid

Whenever you cast an enchantment spell, you may draw a card.

She shepherds mysteries and dust as others would a flock of sheep.

0/2
Monk Idealist
Creature — Human Monk Cleric

When this creature enters, return target enchantment card from your graveyard to your hand.

"Belief is the strongest mortar."

2/2
Open the Vaults
Sorcery

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

When the vaults are empty, everyone is rich.

Orim's Thunder
Instant

Kicker (You may pay an additional as you cast this spell.)

Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.

Seal of Cleansing
Enchantment

Sacrifice this enchantment: Destroy target artifact or enchantment.

"I am the purifier, the light that clears all shadows."

—Seal inscription

Sigil of the Empty Throne
Enchantment

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

When Asha left Bant, she ensured that the world would have protection and order in her absence.

Silent Sentinel
Creature — Archon

Flying

Whenever this creature attacks, you may return target enchantment card from your graveyard to the battlefield.

It serves a justice higher than the whims of the gods.

4/6
Sun Titan
Creature — Giant

Vigilance

Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

A blazing sun that never sets.

6/6
Victory's Herald
Creature — Angel

Flying

Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.

The corruption stirred the heavens above, awaking a shining champion.

4/4
Vow of Duty
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

"I prefer loyalty to be a matter of respect, not of magic. But one does what one must."

—Kaalia of the Vast

Aetherize
Instant

Return all attacking creatures to their owner's hand.

"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."

Bident of Thassa
Legendary Enchantment Artifact

Whenever a creature you control deals combat damage to a player, you may draw a card.

, : Creatures your opponents control attack this turn if able.

The wills of mortals shift as the tide ebbs and flows.

Blatant Thievery
Sorcery

For each opponent, gain control of target permanent that player controls.

"I'll leave subtlety to the rich."

Blue Sun's Zenith
Instant

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

"The Origin Query will wait. We must ensure we survive to return to it."

—Pelyus, vedalken ordinar

Blustersquall
Instant

Tap target creature you don't control.

Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Weather is more predictable than the Izzet.

Brainstorm
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

The mizzium-sphere array drove her mind deep into the thought field, where only the rarest motes of genius may be plucked.

Day of the Dragons
Enchantment

When this enchantment enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.

When this enchantment leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

Dominate
Instant

Gain control of target creature with mana value X or less.

"I've come to reclaim what is mine. And you, Greven, are mine."

—Volrath

Echoing Truth
Instant

Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.

A single lie unleashes a tide of disbelief.

Fact or Fiction
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Try to pretend like you understand what's important."

Jace's Archivist
Creature — Vedalken Wizard

, : Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

"This is a sacred duty. Master Beleren's trust has bought an eternity of my loyalty."

2/2
Lone Revenant
Creature — Spirit

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever this creature deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

4/4
Mulldrifter
Creature — Elemental

Flying

When this creature enters, draw two cards.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

2/2
Mystic Retrieval
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ninja of the Deep Hours
Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever this creature deals combat damage to a player, you may draw a card.

2/2
Plaxmanta
Creature — Beast

Flash

When this creature enters, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

When this creature enters, sacrifice it unless was spent to cast it.

2/2
Preordain
Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Rapid Hybridization
Instant

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

"We've merged your life essence with that of several creatures at once. You're welcome."

—Speaker Trifon

Reins of Power
Instant

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

Repeal
Instant

Return target nonland permanent with mana value X to its owner's hand.

Draw a card.

"Your deed cannot be undone. You, however, can be."

—Agosto, Azorius imperator

Rite of Replication
Sorcery

Kicker (You may pay an additional as you cast this spell.)

Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Sleep
Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

"I give them dreams so wondrous that they hesitate to return to the world of the conscious."

—Garild, merfolk mage

Stolen Goods
Sorcery

Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

Stroke of Genius
Instant

Target player draws X cards.

After a hundred failed experiments, Urza was stunned to find that common silver passed through the portal undamaged. He immediately designed a golem made of the metal.

Talrand, Sky Summoner
Legendary Creature — Merfolk Wizard

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

"The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?"

2/2
Thought Reflection
Enchantment

If you would draw a card, draw two cards instead.

Knowledge fills the mind of a fool and opens the mind of the sage.

Windfall
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

"To fill your mind with knowledge, we must start by emptying it."

—Barrin, master wizard

Altar's Reap
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

"Don't worry, your death will be as informative as possible."

—Gorghul, augur of skulls

Ambition's Cost
Sorcery

You draw three cards and you lose 3 life.

The waters of wisdom are as dust in the mouth of one who thirsts for power.

Ancient Craving
Sorcery

You draw three cards and you lose 3 life.

Knowledge demands sacrifice.

Barter in Blood
Sorcery

Each player sacrifices two creatures of their choice.

"We must all make sacrifices for the good of Innistrad."

—Sorin Markov

Black Market
Enchantment

Whenever a creature dies, put a charge counter on this enchantment.

At the beginning of your first main phase, add for each charge counter on this enchantment.

Blood Bairn
Creature — Vampire

Sacrifice another creature: This creature gets +2/+2 until end of turn.

The travelers were warned to watch out for children on the road.

2/2
Butcher of Malakir
Creature — Vampire Warrior

Flying

Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

His verdict is always guilty. His sentence is always death.

5/4
Champion of Stray Souls
Creature — Skeleton Warrior

, , Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.

: Put this card from your graveyard on top of your library.

4/4
Diabolic Servitude
Enchantment

When this enchantment enters, return target creature card from your graveyard to the battlefield.

When the creature put onto the battlefield with this enchantment dies, exile it and return this enchantment to its owner's hand.

When this enchantment leaves the battlefield, exile the creature put onto the battlefield with this enchantment.