Chronicles

CHR · 125 cards · Released

Craw Giant
Creature — Giant

Trample

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Harthag gave a jolly laugh as he surveyed the army before him. "Ho ho ho! Midgets! You think you can stand in my way?"

6/4
Cyclone
Enchantment

At the beginning of your upkeep, put a wind counter on this enchantment, then sacrifice this enchantment unless you pay for each wind counter on it. If you pay, this enchantment deals damage equal to the number of wind counters on it to each creature and each player.

Emerald Dragonfly
Creature — Insect

Flying

: This creature gains first strike until end of turn.

"Flittering, wheeling, / darting in to strike, and then / gone just as you blink." —"Dragonfly Haiku," poet unknown

1/1
Erhnam Djinn
Creature — Djinn

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

4/5
Ghazbán Ogre
Creature — Ogre

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.

2/2
Metamorphosis
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.

Rabid Wombat
Creature — Wombat

Vigilance

This creature gets +2/+2 for each Aura attached to it.

0/1
Revelation
World Enchantment

Players play with their hands revealed.

"Many are in high place, and of renown: but mysteries are revealed unto the meek." —Ecclesiasticus 3:19

Scavenger Folk
Creature — Human

, , Sacrifice this creature: Destroy target artifact.

String, weapons, wax, or jewels—it makes no difference. Leave nothing unguarded in Scarwood.

1/1
Storm Seeker
Instant

Storm Seeker deals damage to target player equal to the number of cards in that player's hand.

Arcades Sabboth
Legendary Creature — Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay .

Each untapped creature you control gets +0/+2 as long as it's not attacking.

: Arcades Sabboth gets +0/+1 until end of turn.

7/7
Axelrod Gunnarson
Legendary Creature — Giant

Trample

Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod Gunnarson deals 1 damage to target player or planeswalker.

5/5
Ayesha Tanaka
Legendary Creature — Human Artificer

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

: Counter target activated ability from an artifact source unless that ability's controller pays . (Mana abilities can't be targeted.)

2/2
Chromium
Legendary Creature — Elder Dragon

Flying

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

At the beginning of your upkeep, sacrifice Chromium unless you pay .

7/7
Dakkon Blackblade
Legendary Creature — Human Warrior

Dakkon Blackblade's power and toughness are each equal to the number of lands you control.

"My power is as vast as the plains; my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins."

—Dakkon Blackblade, Memoirs

*/*
Gabriel Angelfire
Legendary Creature — Angel

At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

4/4
Johan
Legendary Creature — Human Wizard

At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.

5/4
Kei Takahashi
Legendary Creature — Human Cleric

: Prevent the next 2 damage that would be dealt to target creature this turn.

2/2
Marhault Elsdragon
Legendary Creature — Elf Warrior

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Marhault Elsdragon follows a strict philosophy, never letting emotions cloud his thoughts. No chance observer could imagine the rage in his heart.

4/6
Nebuchadnezzar
Legendary Creature — Human Wizard

, : Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.

3/3
Nicol Bolas
Legendary Creature — Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay .

Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.

7/7
Palladia-Mors
Legendary Creature — Elder Dragon

Flying, trample

At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay .

7/7
Rubinia Soulsinger
Legendary Creature — Faerie

You may choose not to untap Rubinia Soulsinger during your untap step.

: Gain control of target creature for as long as you control Rubinia Soulsinger and Rubinia Soulsinger remains tapped.

2/3
Sivitri Scarzam
Legendary Creature — Human

Even the brave have cause to tremble at the sight of Sivitri Scarzam. Who else has tamed Scarzam's Dragon?

6/4
Sol'kanar the Swamp King
Legendary Creature — Demon

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

5/5
Stangg
Legendary Creature — Human Warrior

When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.

3/4
Tobias Andrion
Legendary Creature — Human Advisor

Administrator of the military state of Sheoltun, Tobias Andrion is the military right arm of the empire and the figurehead of its freedom.

4/4
Tor Wauki
Legendary Creature — Human Archer

: Tor Wauki deals 2 damage to target attacking or blocking creature.

3/3
Vaevictis Asmadi
Legendary Creature — Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay .

: Vaevictis Asmadi gets +1/+0 until end of turn.

: Vaevictis Asmadi gets +1/+0 until end of turn.

: Vaevictis Asmadi gets +1/+0 until end of turn.

7/7
Xira Arien
Legendary Creature — Insect Wizard

Flying

, : Target player draws a card.

A regular guest at the Royal Masquerade, Arien is the envy of the Court. She appears in a new costume every hour.

1/2
Arena of the Ancients
Artifact

Legendary creatures don't untap during their controllers' untap steps.

When this artifact enters, tap all legendary creatures.

Ashnod's Altar
Artifact

Sacrifice a creature: Add .

Ashnod's Transmogrant
Artifact

, Sacrifice this artifact: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.

Ashnod found few willing to trade their humanity for the power she offered them.

Barl's Cage
Artifact

: Target creature doesn't untap during its controller's next untap step.

For a dozen years the Cage had held Lord Ith, but as the Pretender Mairsil's power weakened, so did the bars.

Book of Rass
Artifact — Book

, Pay 2 life: Draw a card.

Bronze Horse
Artifact Creature — Horse

Trample

As long as you control another creature, prevent all damage that would be dealt to this creature by spells that target it.

4/4
Feldon's Cane
Artifact

, Exile this artifact: Shuffle your graveyard into your library.

Feldon found the first of these canes frozen in the Ronom Glacier.

Fountain of Youth
Artifact

, : You gain 1 life.

The Fountain had stood in the town square for centuries, but only the pigeons knew its secret.

Gauntlets of Chaos
Artifact

, Sacrifice this artifact: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.

Horn of Deafening
Artifact

, : Prevent all combat damage that would be dealt by target creature this turn.

"A blast, an echo . . . then silence."

Jalum Tome
Artifact — Book

, : Draw a card, then discard a card.

This timeworn relic was responsible for many of Urza's victories, though he never fully comprehended its mystic runes.

Jeweled Bird
Artifact

Remove this card from your deck before playing if you're not playing for ante.

: Ante this artifact. If you do, put all other cards you own from the ante into your graveyard, then draw a card.

Living Armor
Artifact

, Sacrifice this artifact: Put X +0/+1 counters on target creature, where X is that creature's mana value.

Though it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed.

Obelisk of Undoing
Artifact

, : Return target permanent you both own and control to your hand.

The Battle of Tomakul taught Urza not to rely on fickle reinforcements.

Rakalite
Artifact

: Prevent the next 1 damage that would be dealt to any target this turn. Return this artifact to its owner's hand at the beginning of the next end step.

Urza was the first to understand that the war would not be lost for lack of power, but for lack of troops.

Runesword
Artifact

, : Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice this artifact. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

Sentinel
Artifact Creature — Shapeshifter

: Change this creature's base toughness to 1 plus the power of target creature blocking or blocked by this creature. (This effect lasts indefinitely.)

1/1
Serpent Generator
Artifact

, : Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)

Tormod's Crypt
Artifact

, Sacrifice this artifact: Exile target player's graveyard.

The dark opening seemed to breathe the cold, damp air of the dead earth in a steady rhythm.

Triassic Egg
Artifact

, : Put a hatchling counter on this artifact.

Sacrifice this artifact: Choose one. Activate only if there are two or more hatchling counters on this artifact.

• You may put a creature card from your hand onto the battlefield.

• Return target creature card from your graveyard to the battlefield.

Voodoo Doll
Artifact

At the beginning of your upkeep, put a pin counter on this artifact.

At the beginning of your end step, if this artifact is untapped, destroy this artifact and it deals damage to you equal to the number of pin counters on it.

, : This artifact deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on this artifact.

City of Brass
Land

Whenever this land becomes tapped, it deals 1 damage to you.

: Add one mana of any color.

Safe Haven
Land

, : Exile target creature you control.

At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control.

Urza's Mine
Land — Urza's Mine

: Add . If you control an Urza's Power-Plant and an Urza's Tower, add instead.

Mines became common as cities during the days of the artificers.

Urza's Mine
Land — Urza's Mine

: Add . If you control an Urza's Power-Plant and an Urza's Tower, add instead.

Mines became common as cities during the days of the artificers.

Urza's Mine
Land — Urza's Mine

: Add . If you control an Urza's Power-Plant and an Urza's Tower, add instead.

Mines became common as cities during the days of the artificers.

Urza's Mine
Land — Urza's Mine

: Add . If you control an Urza's Power-Plant and an Urza's Tower, add instead.

Mines became common as cities during the days of the artificers.

Urza's Power Plant
Land — Urza's Power-Plant

: Add . If you control an Urza's Mine and an Urza's Tower, add instead.

Artifact construction required immense resources.

Urza's Power Plant
Land — Urza's Power-Plant

: Add . If you control an Urza's Mine and an Urza's Tower, add instead.

Artifact construction required immense resources.

Urza's Power Plant
Land — Urza's Power-Plant

: Add . If you control an Urza's Mine and an Urza's Tower, add instead.

Artifact construction required immense resources.