Commander Anthology Volume II

CM2 · 312 cards · Released

The Mimeoplasm
Legendary Creature — Ooze

As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.

0/0
Damia, Sage of Stone
Legendary Creature — Gorgon Wizard

Deathtouch

Skip your draw step.

At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Ask your query and be on your way. Just don't look her in the eye.

4/4
Vorosh, the Hunter
Legendary Creature — Dragon

Flying

Whenever Vorosh deals combat damage to a player, you may pay . If you do, put six +1/+1 counters on Vorosh.

6/6
Daretti, Scrap Savant
Legendary Planeswalker — Daretti

[+2]: Discard up to two cards, then draw that many cards.

[−2]: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.

[−10]: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."

Daretti, Scrap Savant can be your commander.

Loyalty: 3
Bosh, Iron Golem
Legendary Artifact Creature — Golem

Trample

, Sacrifice an artifact: Bosh deals damage equal to the sacrificed artifact's mana value to any target.

As Glissa searches for the truth about Memnarch, Bosh searches to unearth the secrets of his past.

6/7
Feldon of the Third Path
Legendary Creature — Human Artificer

, : Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

"She will come back to me."

2/3
Kalemne, Disciple of Iroas
Legendary Creature — Giant Soldier

Double strike, vigilance

Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter.

Kalemne gets +1/+1 for each experience counter you have.

3/3
Anya, Merciless Angel
Legendary Creature — Angel

Flying

Anya gets +3/+3 for each opponent whose life total is less than half their starting life total.

As long as an opponent's life total is less than half their starting life total, Anya has indestructible.

4/4
Gisela, Blade of Goldnight
Legendary Creature — Angel

Flying, first strike

If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.

If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

5/5
Atraxa, Praetors' Voice
Legendary Creature — Phyrexian Angel Horror

Flying, vigilance, deathtouch, lifelink

At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

4/4
Ikra Shidiqi, the Usurper
Legendary Creature — Snake Wizard

Menace

Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.

Partner (You can have two commanders if both have partner.)

"Now the scaled ones rule Tarkir."

3/7
Ishai, Ojutai Dragonspeaker
Legendary Creature — Bird Monk

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on Ishai.

Partner (You can have two commanders if both have partner.)

"Through me, the Great Teacher's voice will rattle this world."

1/1
Reyhan, Last of the Abzan
Legendary Creature — Human Warrior

Reyhan enters with three +1/+1 counters on it.

Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.

Partner (You can have two commanders if both have partner.)

0/0
Artisan of Kozilek
Creature — Eldrazi

When you cast this spell, you may return target creature card from your graveyard to the battlefield.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)

10/9
Abzan Falconer
Creature — Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

The fastest way across the dunes is above.

2/3
Angel of Serenity
Creature — Angel

Flying

When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When this creature leaves the battlefield, return the exiled cards to their owners' hands.

5/6
Arbiter of Knollridge
Creature — Giant Wizard

Vigilance

When this creature enters, each player's life total becomes the highest life total among all players.

Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die.

5/5
Banishing Light
Enchantment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Brave the Sands
Enchantment

Creatures you control have vigilance.

Each creature you control can block an additional creature each combat.

Enduring the most desolate and dangerous conditions, Abzan sentries unfailingly guard the stronghold gates.

Cathars' Crusade
Enchantment

Whenever a creature you control enters, put a +1/+1 counter on each creature you control.

Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad.

Citadel Siege
Enchantment

As this enchantment enters, choose Khans or Dragons.

• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

Crib Swap
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Custodi Soulbinders
Creature — Human Cleric

This creature enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

, Remove a +1/+1 counter from this creature: Create a 1/1 white Spirit creature token with flying.

0/0
Dawnbreak Reclaimer
Creature — Angel

Flying

At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.

5/5
Dawnglare Invoker
Creature — Kor Wizard

Flying

: Tap all creatures target player controls.

"What we knew as Emeria, Ula, and Cosi were not divine beings at all, but a cruel trick, and a grave error."

The Invokers' Tales

2/1
Duelist's Heritage
Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

The best techniques outlive their creators.

Elite Scaleguard
Creature — Human Soldier

When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

2/3
Faith's Fetters
Enchantment — Aura

Enchant permanent

When this Aura enters, you gain 4 life.

Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

Herald of the Host
Creature — Angel

Flying, vigilance

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

4/4
Jareth, Leonine Titan
Legendary Creature — Cat Giant

Whenever Jareth blocks, it gets +7/+7 until end of turn.

: Jareth gains protection from the color of your choice until end of turn.

Light's champion in the stronghold of darkness.

4/7
Kalemne's Captain
Creature — Giant Soldier

Vigilance

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When this creature becomes monstrous, exile all artifacts and enchantments.

5/5
Oreskos Explorer
Creature — Cat Scout

When this creature enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.

2/2
Orim's Thunder
Instant

Kicker (You may pay an additional as you cast this spell.)

Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.

Orzhov Advokist
Creature — Human Advisor

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.

The Orzhov care not for repentance, only repayment.

1/4
Reveillark
Creature — Elemental

Flying

When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

4/3
Sublime Exhalation
Sorcery

Undaunted (This spell costs less to cast for each opponent.)

Destroy all creatures.

Exhale, and let the winds carry your soul for all eternity.

Sun Titan
Creature — Giant

Vigilance

Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

A blazing sun that never sets.

6/6
Victory's Herald
Creature — Angel

Flying

Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.

The corruption stirred the heavens above, awaking a shining champion.

4/4
Deepglow Skate
Creature — Fish

When this creature enters, double the number of each kind of counter on any number of target permanents.

Its graceful glide paints the ocean floor with strokes of luminescence.

3/3
Disdainful Stroke
Instant

Counter target spell with mana value 4 or greater.

"You are beneath contempt. Your lineage will be forgotten."

Dreamborn Muse
Creature — Spirit

At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.

"Her voice is insight, piercing and true."

—Ixidor, reality sculptor

2/2
Fact or Fiction
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Try to pretend like you understand what's important."

Grip of Phyresis
Instant

Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.

"Even your blade knows who will triumph here."

—Atraxa, Praetors' Voice

Manifold Insights
Sorcery

Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Memory Erosion
Enchantment

Whenever an opponent casts a spell, that player mills two cards.

"The Filigree Texts do not compel you to act in accordance with their precepts. They only specify the consequences should you fail."

—Lodus of the Ethersworn

Minds Aglow
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

Mulldrifter
Creature — Elemental

Flying

When this creature enters, draw two cards.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

2/2
Riddlekeeper
Creature — Homunculus

Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards.

Fools surrender their sanity to his riddles. Even greater fools try to solve them.

1/4
Slipstream Eel
Creature — Fish Beast

This creature can't attack unless defending player controls an Island.

Cycling (, Discard this card: Draw a card.)

"It's a fine way to travel, if you don't mind the smell."

6/6
Spell Crumple
Instant

Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.

Tezzeret's Gambit
Sorcery

( can be paid with either or 2 life.)

Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Thrummingbird
Creature — Phyrexian Bird Horror

Flying

Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

1/1
Treasure Cruise
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Draw three cards.

Countless delights drift on the surface while dark schemes run below.

Vow of Flight
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

"Soaring is wasted on the winged."

—Edric, Spymaster of Trest

Windfall
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

"To fill your mind with knowledge, we must start by emptying it."

—Barrin, master wizard

Wonder
Creature — Incarnation

Flying

As long as this card is in your graveyard and you control an Island, creatures you control have flying.

"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."

Scroll of Beginnings

2/2
Avatar of Woe
Creature — Avatar

If there are ten or more creature cards total in all graveyards, this spell costs less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

: Destroy target creature. It can't be regenerated.

6/5
Bane of the Living
Creature — Insect

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, all creatures get -X/-X until end of turn.

4/3
Buried Alive
Sorcery

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

The scrape of shovels and the tumble of cold dirt soon muffled their pleas.

Butcher of Malakir
Creature — Vampire Warrior

Flying

Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

His verdict is always guilty. His sentence is always death.

5/4