Duel Decks: Elves vs. Goblins

DD1 · 62 cards · Released

Ambush Commander
Creature — Elf

Forests you control are 1/1 green Elf creatures that are still lands.

, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

2/2
Allosaurus Rider
Creature — Elf Warrior

You may exile two green cards from your hand rather than pay this spell's mana cost.

Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

1+*/1+*
Elvish Eulogist
Creature — Elf Shaman

Sacrifice this creature: You gain 1 life for each Elf card in your graveyard.

"No matter how adept our artistic skill, our effigies can never hope to capture the vibrant beauty of a living elf. Perhaps that is truly why we mourn."

1/1
Elvish Harbinger
Creature — Elf Druid

When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.

: Add one mana of any color.

1/2
Elvish Warrior
Creature — Elf Warrior

"My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."

2/3
Gempalm Strider
Creature — Elf

Cycling (, Discard this card: Draw a card.)

When you cycle this card, Elf creatures get +2/+2 until end of turn.

2/2
Heedless One
Creature — Elf Avatar

Trample

Heedless One's power and toughness are each equal to the number of Elves on the battlefield.

"Channel your vitality through me."

*/*
Imperious Perfect
Creature — Elf Warrior

Other Elves you control get +1/+1.

, : Create a 1/1 green Elf Warrior creature token.

In a culture of beauty, the most beautiful are worshipped as gods.

2/2
Llanowar Elves
Creature — Elf Druid

: Add .

One bone broken for every twig snapped underfoot.

—Llanowar penalty for trespassing

1/1
Lys Alana Huntmaster
Creature — Elf Warrior

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull.

3/3
Stonewood Invoker
Creature — Elf Mutant

: This creature gets +5/+5 until end of turn.

The Mirari pulses in his veins.

2/2
Sylvan Messenger
Creature — Elf

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

When this creature enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

2/2
Timberwatch Elf
Creature — Elf

: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Even through the Mirari's voice, the elves still hear the call of their kinship.

1/2
Voice of the Woods
Creature — Elf

Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

The ritual of making draws upon the elves' memories and pasts. And elves have long memories and ancient pasts.

2/2
Wellwisher
Creature — Elf

: You gain 1 life for each Elf on the battlefield.

"Close your ears to the voice of greed, and you can turn a gift for one into a gift for many."

1/1
Wirewood Herald
Creature — Elf

When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.

The goblins laughed as the elf ran away, until more came back.

1/1
Wirewood Symbiote
Creature — Insect

Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.

It drinks fatigue.

1/1
Wood Elves
Creature — Elf Scout

When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Every branch a crossroads, every vine a swift steed.

1/1
Wren's Run Vanquisher
Creature — Elf Warrior

As an additional cost to cast this spell, reveal an Elf card from your hand or pay .

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

3/3
Elvish Promenade
Kindred Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

The faultless and immaculate castes form the lower tiers of elvish society, with the exquisite caste above them. At the pinnacle is the perfect, a consummate blend of aristocrat and predator.

Giant Growth
Instant

Target creature gets +3/+3 until end of turn.

Harmonize
Sorcery

Draw three cards.

"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing."

—Seton, centaur druid

Wildsize
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Draw a card.

Two times the size, four times the smell.

Moonglove Extract
Artifact

Sacrifice this artifact: It deals 2 damage to any target.

Diluted, moonglove can etch living tissue. Concentrated, a drop will kill a giant.

Slate of Ancestry
Artifact

, , Discard your hand: Draw a card for each creature you control.

The pattern of life can be studied like a book, if you know how to read it.

Wirewood Lodge
Land

: Add .

, : Untap target Elf.

Tranquil Thicket
Land

This land enters tapped.

: Add .

Cycling (, Discard this card: Draw a card.)

Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Siege-Gang Commander
Creature — Goblin

When this creature enters, create three 1/1 red Goblin creature tokens.

, Sacrifice a Goblin: This creature deals 2 damage to any target.

2/2
Akki Coalflinger
Creature — Goblin Shaman

First strike

, : Attacking creatures gain first strike until end of turn.

No matter where you find them, goblins love rocks.

2/2
Clickslither
Creature — Insect

Haste

Sacrifice a Goblin: This creature gets +2/+2 and gains trample until end of turn.

The least popular goblins get the outer caves.

3/3
Emberwilde Augur
Creature — Goblin Shaman

Sacrifice this creature: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.

Legends say a djinn gave the goblins a gift they could never hope to master.

2/1
Flamewave Invoker
Creature — Goblin Mutant

: This creature deals 5 damage to target player or planeswalker.

Inside even the humblest goblin lurks the potential for far greater things—and far worse.

2/2
Gempalm Incinerator
Creature — Goblin

Cycling (, Discard this card: Draw a card.)

When you cycle this card, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

2/1
Goblin Cohort
Creature — Goblin Warrior

This creature can't attack unless you've cast a creature spell this turn.

Akki shells provided good protection when downhill charging became headlong tumbling.

2/2
Goblin Matron
Creature — Goblin

When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

There's always room for one more.

1/1
Goblin Ringleader
Creature — Goblin

Haste (This creature can attack and as soon as it comes under your control.)

When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

2/2
Goblin Sledder
Creature — Goblin

Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.

"Let's play 'sled.' Here's how it works: you're the sled."

1/1
Goblin Warchief
Creature — Goblin Warrior

Goblin spells you cast cost less to cast.

Goblins you control have haste.

They poured from the Skirk Ridge like lava, burning and devouring everything in their path.

2/2
Ib Halfheart, Goblin Tactician
Legendary Creature — Goblin Advisor

Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.

Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.

"Everybody but me—CHARGE!"

3/2
Mogg Fanatic
Creature — Goblin

Sacrifice this creature: It deals 1 damage to any target.

"I got it! I got it! I—"

1/1
Mogg War Marshal
Creature — Goblin Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When this creature enters or dies, create a 1/1 red Goblin creature token.

1/1
Mudbutton Torchrunner
Creature — Goblin Warrior

When this creature dies, it deals 3 damage to any target.

The oil sloshes against his skull as he nears his destination: the Frogtosser Games and the lighting of the Flaming Boggart.

1/1
Raging Goblin
Creature — Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

1/1
Reckless One
Creature — Goblin Avatar

Haste

Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.

"Release chaos with me!"

*/*
Skirk Drill Sergeant
Creature — Goblin

Whenever this creature or another Goblin dies, you may pay . If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.

"I order you to volunteer."

2/1
Skirk Fire Marshal
Creature — Goblin

Protection from red

Tap five untapped Goblins you control: This creature deals 10 damage to each creature and each player.

He's boss because he's smart enough to get out of the way.

2/2
Skirk Prospector
Creature — Goblin

Sacrifice a Goblin: Add .

"I like goblins. They make funny little popping sounds when they die."

—Braids, dementia summoner

1/1
Skirk Shaman
Creature — Goblin Shaman

This creature can't be blocked except by artifact creatures and/or red creatures.

In a shaman's grimy hands, a concoction of dried Skirk Ridge herbs can become the face of panic.

2/2
Tar Pitcher
Creature — Goblin Shaman

, Sacrifice a Goblin: This creature deals 2 damage to any target.

"Auntie Grub had caught a goat, a bleating doe that still squirmed in her arms. At the same time, her warren decided to share with her a sensory greeting of hot tar . . . ."

—A tale of Auntie Grub

2/2
Boggart Shenanigans
Kindred Enchantment — Goblin

Whenever another Goblin you control is put into a graveyard from the battlefield, you may have this enchantment deal 1 damage to target player or planeswalker.

Boggarts revel in discovering new sensations, from the texture of an otter pellet to the squeak of a dying warren mate.

Spitting Earth
Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

"Within each of you is the strength of a landslide."

—Kumano, to his pupils

Tarfire
Kindred Instant — Goblin

Tarfire deals 2 damage to any target.

"After Auntie brushed the soot from her eyes, she discovered something wonderful: the fire had turned the goat into something that smelled delicious."

—A tale of Auntie Grub

Forgotten Cave
Land

This land enters tapped.

: Add .

Cycling (, Discard this card: Draw a card.)

Goblin Burrows
Land

: Add .

, : Target Goblin creature gets +2/+0 until end of turn.

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)