Duel Decks: Phyrexia vs. the Coalition

DDE · 71 cards · Released

Phyrexian Negator
Creature — Phyrexian Horror

Trample

Whenever this creature is dealt damage, sacrifice that many permanents.

They exist to cease.

5/5
Carrion Feeder
Creature — Zombie

This creature can't block.

Sacrifice a creature: Put a +1/+1 counter on this creature.

Stinking of rot, it leaps between gravestones in search of its next meal.

1/1
Phyrexian Battleflies
Creature — Phyrexian Insect

Flying

: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.

After encountering them, Squee finally lost his appetite for bugs.

0/1
Phyrexian Denouncer
Creature — Phyrexian Carrier

, Sacrifice this creature: Target creature gets -1/-1 until end of turn.

"The first stage of the illness: rash and nausea."

—Phyrexian progress notes

1/1
Bone Shredder
Creature — Phyrexian Minion

Flying

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When this creature enters, destroy target nonartifact, nonblack creature.

1/1
Phyrexian Ghoul
Creature — Phyrexian Zombie

Sacrifice a creature: This creature gets +2/+2 until end of turn.

Phyrexia wastes nothing. Its food chain is a spiraling cycle.

2/2
Priest of Gix
Creature — Phyrexian Human Cleric Minion

When this creature enters, add .

"Gix doesn't want a people to rule but puppets to entertain his madness."

—Xantcha, Phyrexian outcast

2/1
Phyrexian Broodlings
Creature — Phyrexian Minion

, Sacrifice a creature: Put a +1/+1 counter on this creature.

With limited resources and near unlimited time, Kerrick used parts from one beast to build another.

2/2
Sanguine Guard
Creature — Phyrexian Zombie Knight

First strike

: Regenerate this creature.

"Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh."

Phyrexian Scriptures

2/2
Phyrexian Debaser
Creature — Phyrexian Carrier

Flying

, Sacrifice this creature: Target creature gets -2/-2 until end of turn.

"The second stage of the illness: high fever and severe infectiousness."

—Phyrexian progress notes

2/2
Order of Yawgmoth
Creature — Phyrexian Zombie Knight

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever this creature deals damage to a player, that player discards a card.

2/2
Phyrexian Defiler
Creature — Phyrexian Carrier

, Sacrifice this creature: Target creature gets -3/-3 until end of turn.

"The third stage of the illness: muscle aches and persistent cough."

—Phyrexian progress notes

3/3
Phyrexian Plaguelord
Creature — Phyrexian Carrier

, Sacrifice this creature: Target creature gets -4/-4 until end of turn.

Sacrifice a creature: Target creature gets -1/-1 until end of turn.

"The final stage of the illness: delirium, convulsions, and death."

—Phyrexian progress notes

4/4
Phyrexian Hulk
Artifact Creature — Phyrexian Golem

It doesn't think. It doesn't feel.

It doesn't laugh or cry.

All it does from dusk till dawn

Is make the soldiers die.

—Onean children's rhyme

5/4
Phyrexian Gargantua
Creature — Phyrexian Horror

When this creature enters, you draw two cards and you lose 2 life.

Other Phyrexians have nightmares about the gargantua.

4/4
Phyrexian Colossus
Artifact Creature — Phyrexian Golem

This creature doesn't untap during your untap step.

Pay 8 life: Untap this creature.

This creature can't be blocked except by three or more creatures.

8/8
Voltaic Key
Artifact

, : Untap target artifact.

The key did not work on a single lock, yet it opened many doors.

Dark Ritual
Instant

Add .

"From void evolved Phyrexia. Great Yawgmoth, Father of Machines, saw its perfection. Thus the Grand Evolution began."

Phyrexian Scriptures

Lightning Greaves
Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip

After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.

Phyrexian Totem
Artifact

: Add .

: This artifact becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn.

Whenever this permanent is dealt damage, if it's a creature, sacrifice that many permanents.

Phyrexian Vault
Artifact

, , Sacrifice a creature: Draw a card.

"The secrets of Phyrexia are expensive. You will pay in brass and bone, steel and sinew."

—Kaervek

Puppet Strings
Artifact

, : You may tap or untap target creature.

"Have no illusions," Volrath warned Greven, "about free will."

Whispersilk Cloak
Artifact — Equipment

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Equip

Such cloaks are in high demand both by assassins and by those who fear them.

Worn Powerstone
Artifact

This artifact enters tapped.

: Add .

Even a fragment of a powerstone contains within it not just energy, but space—vast dimensions trapped in fragile crystal.

Slay
Instant

Destroy target green creature. It can't be regenerated.

Draw a card.

The elves had the edge in guile, skill, and valor. But in the end, only sheer numbers mattered.

Hideous End
Instant

Destroy target nonblack creature. Its controller loses 2 life.

Death is a generous author, always willing to grant a stirring final chapter.

Phyrexian Arena
Enchantment

At the beginning of your upkeep, you draw a card and you lose 1 life.

An audience of one with the malice of thousands.

Hornet Cannon
Artifact

, : Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step.

Phyrexian Processor
Artifact

As this artifact enters, pay any amount of life.

, : Create an X/X black Phyrexian Minion creature token, where X is the life paid as this artifact entered.

Tendrils of Corruption
Instant

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

Darkness doesn't always send its minions to do its dirty work.

Living Death
Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Urza's Rage
Instant

Kicker (You may pay an additional as you cast this spell.)

This spell can't be countered.

Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.

Thornscape Apprentice
Creature — Human Wizard

, : Target creature gains first strike until end of turn.

, : Tap target creature.

1/1
Nomadic Elf
Creature — Elf Nomad

: Add one mana of any color.

"I've journeyed across Dominaria. Phyrexians are everywhere. Plague is everywhere. There's no place left to hide."

2/2
Quirion Elves
Creature — Elf Druid

As this creature enters, choose a color.

: Add .

: Add one mana of the chosen color.

1/1
Sunscape Battlemage
Creature — Human Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.)

When this creature enters, if it was kicked with its kicker, destroy target creature with flying.

When this creature enters, if it was kicked with its kicker, draw two cards.

2/2
Thunderscape Battlemage
Creature — Human Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.)

When this creature enters, if it was kicked with its kicker, target player discards two cards.

When this creature enters, if it was kicked with its kicker, destroy target enchantment.

2/2
Thornscape Battlemage
Creature — Elf Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.)

When this creature enters, if it was kicked with its kicker, it deals 2 damage to any target.

When this creature enters, if it was kicked with its kicker, destroy target artifact.

2/2
Verduran Emissary
Creature — Human Wizard

Kicker (You may pay an additional as you cast this spell.)

When this creature enters, if it was kicked, destroy target artifact. It can't be regenerated.

2/3
Yavimaya Elder
Creature — Human Druid

When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

, Sacrifice this creature: Draw a card.

2/1
Charging Troll
Creature — Troll

Vigilance

: Regenerate this creature.

They stop for nothing, not even the end of a battle.

3/3
Gerrard Capashen
Legendary Creature — Human Soldier

At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.

: Tap target creature. Activate only if Gerrard Capashen is attacking.

3/4
Darigaaz, the Igniter
Legendary Creature — Dragon

Flying

Whenever Darigaaz deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.

6/6
Rith, the Awakener
Legendary Creature — Dragon

Flying

Whenever Rith deals combat damage to a player, you may pay . If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

6/6
Treva, the Renewer
Legendary Creature — Dragon

Flying

Whenever Treva deals combat damage to a player, you may pay . If you do, choose a color, then you gain 1 life for each permanent of that color.

6/6
Evasive Action
Instant

Domain — Counter target spell unless its controller pays for each basic land type among lands you control.

Effective use of terrain is a lesson good commanders learn quickly.

Tribal Flames
Sorcery

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

"Fire is the universal language."

—Jhoira, master artificer

Fertile Ground
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

As Phyrexians descended, Multani paused to reflect on the beauty that might never be seen again.

Gerrard's Command
Instant

Untap target creature. It gets +3/+3 until end of turn.

"Unless you like the idea of becoming some goblin's lunch, get up and move!"

Coalition Relic
Artifact

: Add one mana of any color.

: Put a charge counter on this artifact.

At the beginning of your first main phase, remove all charge counters from this artifact. Add one mana of any color for each charge counter removed this way.

Narrow Escape
Instant

Return target permanent you control to its owner's hand. You gain 4 life.

He could find no strength left to budge, no power left to fight, no will left to live. Luckily, they could find him.

Exotic Curse
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.

Fouler than a necromancer's kiss.

—Jamuraan expression

Harrow
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

No spot in nature is truly barren.

Armadillo Cloak
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.

"Don't laugh. It works."

Darigaaz's Charm
Instant

Choose one —

• Return target creature card from your graveyard to your hand.

• Darigaaz's Charm deals 3 damage to any target.

• Target creature gets +3/+3 until end of turn.

Rith's Charm
Instant

Choose one —

• Destroy target nonbasic land.

• Create three 1/1 green Saproling creature tokens.

• Prevent all damage a source of your choice would deal this turn.