[+1]: Target permanent doesn't untap during its controller's next untap step.
[−2]: Ajani deals 3 damage to any target and you gain 3 life.
[−7]: Destroy all lands target player controls.
This creature gets +1/+2 as long as you control a Forest.
Apes can be gentle, contemplative beasts—but context is everything.
Whenever another creature enters, you gain 1 life.
"The more our numbers grow, the more I gain hope that Volrath and his cursed stronghold will one day fall."
—Eladamri, Lord of Leaves
This creature gets +1/+1 as long as you control a Mountain.
This creature gets +1/+1 as long as you control a Plains.
"The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood."
This creature gets +1/+2 as long as you control a Forest.
In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather.
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
"Relative of yours?" Ertai teased. Mirri simply sneered.
: Create a 1/1 green Saproling creature token.
"We are one with the wild things. Life blooms from our fingertips and nature responds to our summons."
—Jade creed
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"Not all paths are found on the forest floor."
Whenever you gain life, put a +1/+1 counter on this creature.
"When one of us prospers, the pride prospers."
—Jazal Goldmane
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, Sacrifice this creature: Destroy target artifact or enchantment.
An elder in one pride, of the Sigiled caste in another.
Landfall — Whenever a land you control enters, you may gain 2 life.
"Don't be fooled. If it were as docile as it looks, it would've died off long ago."
—Yon Basrel, Oran-Rief survivalist
Flash
When this creature enters, return a green or white creature you control to its owner's hand.
One of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices.
Flash
When this creature enters, target creature gets +3/+3 until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
When this creature enters, you gain 4 life.
, Sacrifice this creature: Regenerate each creature you control.
"I have lived long, and I remember how this city once was. If my death serves to bring back the Ravnica in my memory, then so be it."
Whenever this creature is dealt damage, it deals that much damage to any target.
"I knew a creature carved from a dream of wild freedom. Any attempt to leash or exploit it failed, and at terrible cost."
—Ashling
Double strike
"Looks like we're completely outnumbered."
"Lucky for us. I thought we'd be bored."
Whenever you gain life, put that many +1/+1 counters on this creature.
Tel-Jilad's sworn protectors are the trolls, yet more fearsome protectors were created by the Tangle itself.
You may have this creature assign its combat damage as though it weren't blocked.
There's only one thing worse than a hungry lion—many hungry lions.
Vigilance
, : Target creature can't block this turn.
, : Target creature blocks this turn if able.
"We must hunt and kill the dragon before it can return to raze our ancient city."
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
At the beginning of your upkeep, you may gain 1 life.
"He hasn't returned to the Cloud Forest. But I can still sense his calming presence."
—Zaliki of Naya
Lightning Helix deals 3 damage to any target and you gain 3 life.
"Rage is not the answer. Rage followed by fitting vengeance is the answer."
—Ajani
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep, you may gain 1 life.
Kithkin somnomancers enjoy the peaceful dreams wafting from their victims.
Whenever you gain life, you may pay . If you do, this enchantment deals 2 damage to any target.
"When I meditate I see the world as it should be. All that does not fit, I remove."
—Alovnek, Boros guildmage
Equipped creature gets +2/+2 and has trample and lifelink.
Equip
"May this grant you all the strength of the behemoths and none of their serenity."
—Ajani
Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
Deep in nature's core lies a potential unsullied by greed or civilization.
Target player gains 8 life.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Some who scouted new lands chose to stay.
Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
"Retribution is best delivered by claws and rage, with both magnified."
—Ajani
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Every world is an organism, able to grow new lands. Some just do it faster than others.
This land enters tapped.
When this land enters, you gain 1 life.
: Add or .
This land enters tapped.
: Add , , or .
On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.
This land enters tapped.
When this land enters, you gain 1 life.
: Add or .
(: Add .)
This land enters tapped.
, : You gain 1 life. Activate only if you control two or more green permanents.
: Add .
, : Create a 1/1 green Saproling creature token.
In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave.
(: Add .)
(: Add .)
(: Add .)
(: Add .)
[+3]: Destroy target noncreature permanent.
[−2]: Gain control of target creature.
[−9]: Nicol Bolas deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice.
Flying
When this creature dies, you may draw a card.
Their natural curiosity, combined with a knack for trespassing, makes sprites excellent spies.
Blue spells and red spells you cast cost less to cast.
: Regenerate this creature.
Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.
Whenever this creature deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
Having lost their minds, they now want yours.
When this creature attacks or blocks, sacrifice it at the beginning of the next end step.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Sacrifice this creature: Add .
"The toads of Urborg aren't fast, powerful, or pleasant, but they have their uses."
—Ertai
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 2 damage to that player.
There is no fondness between the hound and its master. There is only a common appreciation of the hunt.
Whenever this creature deals combat damage to a player, that player discards a card and you draw a card.
Other guilds demand tolls from those who travel their territories, but not House Dimir. It takes its share secretly, one coin purse at a time.
When this creature enters, if was spent to cast it, it deals 2 damage to any target.
Like many Izzet creations, weirds are based on wild contradictions yet somehow manage to work.
Flying
At the beginning of your upkeep, you lose 1 life.
"Touched by moroii"
—Undercity slang meaning "to grow old"
Flying, haste
Whenever this creature deals combat damage to a player, that player discards a card.
First strike
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When this creature enters, destroy target nonartifact, nonblack creature.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
When this creature enters, if was spent to cast it, return target creature to its owner's hand.
He's an oxymoron.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Islandcycling , swampcycling (, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.)
Haste
Swampcycling , mountaincycling (, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.)
Return target creature to its owner's hand. Its controller loses 1 life.
"This creature is inadequate. Send it to the splicers for innovation."
—Malcator, Executor of Synthesis
Counter target noncreature spell. Its controller loses 2 life.
"The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists."
—Nicol Bolas
: Add , , or .
Like most features of Grixis, the obelisks that remain from the time of Alara now exist only for dark exploitation.